[nq,qw] Clean up some bogus diffs in cl_view

The diffs were caused by white space and a redundant line.
This commit is contained in:
Bill Currie 2022-02-25 11:39:11 +09:00
parent e920abe142
commit f04459f03f
2 changed files with 5 additions and 5 deletions

View file

@ -579,8 +579,8 @@ V_CalcViewRoll (void)
static void
V_CalcIntermissionRefdef (void)
{
// ent is the player model (visible when out of body)
entity_t *ent = &cl_entities[cl.viewentity];
// ent is the player model (visible when out of body)
entity_t *ent = &cl_entities[cl.viewentity];
entity_t *view;
float old;
vec4f_t origin = Transform_GetWorldPosition (ent->transform);