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[renderer] Force-link r_efrag.o for static qwaq
As qwaq doesn't yet do any 3d rendering, it doesn't use efrags and thus wasn't pulling in the object file, but the various renderers were trying to access it. And I thought plugin builds were more difficult (I had forgotten).
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@ -97,4 +97,5 @@ VISIBLE void
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R_Init (void)
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{
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r_funcs->R_Init ();
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R_ClearEfrags (); //FIXME force link of r_efrag.o for qwaq
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}
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