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Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
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273 changed files with 894 additions and 897 deletions
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@ -47,7 +47,7 @@ typedef struct varray_t2f_c4f_n3f_v3f_s {
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GLfloat vertex[3];
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} varray_t2f_c4f_n3f_v3f_t;
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extern qboolean gl_va_capable;
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extern bool gl_va_capable;
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extern int vaelements;
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extern varray_t2f_c4ub_v3f_t *gl_spriteVertexArray;
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