mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-05-06 16:01:10 +00:00
rename the server package to servers and merge the master package into the
servers package (master is currently small enough that it doesn't matter)
This commit is contained in:
parent
c067803f55
commit
d4396dfa78
1 changed files with 13 additions and 13 deletions
|
@ -47,25 +47,25 @@ Software's very popular DOOM series. Its primary development goal is to
|
||||||
remain compatible with the original games released by id Software while
|
remain compatible with the original games released by id Software while
|
||||||
adding portability and optional extensions to enhance gameplay.
|
adding portability and optional extensions to enhance gameplay.
|
||||||
|
|
||||||
%package server
|
%package servers
|
||||||
Summary: QuakeForge 3D game engine - Server
|
Summary: QuakeForge 3D game engine - Server
|
||||||
Group: Amusements/Games
|
Group: Amusements/Games
|
||||||
#Requires:
|
#Requires:
|
||||||
%description server
|
%description servers
|
||||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||||
Software's very popular DOOM series. Its primary development goal is to
|
Software's very popular DOOM series. Its primary development goal is to
|
||||||
remain compatible with the original games released by id Software while
|
remain compatible with the original games released by id Software while
|
||||||
adding portability and optional extensions to enhance gameplay.
|
adding portability and optional extensions to enhance gameplay.
|
||||||
|
|
||||||
%package master
|
#%package master
|
||||||
Summary: QuakeForge 3D game engine - Master Server
|
#Summary: QuakeForge 3D game engine - Master Server
|
||||||
Group: Amusements/Games
|
#Group: Amusements/Games
|
||||||
#Requires:
|
##Requires:
|
||||||
%description master
|
#%description master
|
||||||
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
#QuakeForge is a source port of Quake and QuakeWorld, the successors to id
|
||||||
Software's very popular DOOM series. Its primary development goal is to
|
#Software's very popular DOOM series. Its primary development goal is to
|
||||||
remain compatible with the original games released by id Software while
|
#remain compatible with the original games released by id Software while
|
||||||
adding portability and optional extensions to enhance gameplay.
|
#adding portability and optional extensions to enhance gameplay.
|
||||||
|
|
||||||
%if "%{HAVE_FBDEV}"=="'yes'"
|
%if "%{HAVE_FBDEV}"=="'yes'"
|
||||||
%package fbdev
|
%package fbdev
|
||||||
|
@ -297,11 +297,11 @@ rm -rf $RPM_BUILD_ROOT
|
||||||
%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1
|
%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1
|
||||||
%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1.0.0
|
%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1.0.0
|
||||||
|
|
||||||
%files server
|
%files servers
|
||||||
%attr(-,root,root) %{_prefix}/bin/qw-server
|
%attr(-,root,root) %{_prefix}/bin/qw-server
|
||||||
%attr(-,root,root) %{_prefix}/bin/nq-server
|
%attr(-,root,root) %{_prefix}/bin/nq-server
|
||||||
|
|
||||||
%files master
|
#%files master
|
||||||
%attr(-,root,root) %{_prefix}/bin/qw-master
|
%attr(-,root,root) %{_prefix}/bin/qw-master
|
||||||
|
|
||||||
%if "%{HAVE_FBDEV}"=="'yes'"
|
%if "%{HAVE_FBDEV}"=="'yes'"
|
||||||
|
|
Loading…
Reference in a new issue