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Since nobody cares the structure of the menu after it's rewritten, I've
replaced the menu structure with just the binds listing so whoever does that doesn't forget a binding we never use (run key? My forwardspeed is 600, wtf do I need a run key for?)
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1 changed files with 20 additions and 73 deletions
93
TODO
93
TODO
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@ -104,78 +104,25 @@ o \--- world 3D layout engine (includes objects)
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to output frames
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to output frames
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Old Menu Structure (for reference when replacing it)
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Decided old menu structure was pointless and nobody cared.
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So we don't forget something in the binds menu:
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Single Player
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Attack
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New Game
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Change weapon
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Load
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Jump / Swim up
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Save
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Walk forward
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Multiplayer
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Backpedal
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Join A Game
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Turn left
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Modem
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Turn right
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Direct connection
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Run
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IPX
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Step left
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TCP/IP
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Step right
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Address (unchangable)
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Sidestep
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Port [editbox]
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Look up
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Search for local games
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Look down
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Join game at [editbox]
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Center view
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New Game
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Mouse look
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Modem
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Keyboard look
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Direct connection
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Swim up
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IPX
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Swim down
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TCP/IP
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Address (unchangable)
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Port [editbox]
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OK
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Begin game
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Max players
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Game type
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Skill
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Frag limit
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Time limit
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Episode
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Level
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Setup
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Hostname [editbox]
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Your name [editbox]
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Shirt color
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Pants color
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Accept changes
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Options
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Customize controls
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Attack
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Change weapon
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Jump / Swim up
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Walk forward
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Backpedal
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Turn left
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Turn right
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Run
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Step left
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Step right
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Sidestep
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Look up
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Look down
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Center view
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Mouse look
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Keyboard look
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Swim up
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Swim down
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Go to console
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Reset to defaults
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Screen size [slider]
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Brightness [slider]
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Contrast [slider]
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Mouse speed [slider]
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CD music volume [slider]
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Sound volume [slider]
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Always run [on/off]
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Invert mouse [on/off]
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Lookspring [on/off]
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Lookstrafe [on/off] <--- WTF came up with this?
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Use mouse [on/off]
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Help/Ordering
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Quit
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