Since nobody cares the structure of the menu after it's rewritten, I've

replaced the menu structure with just the binds listing so whoever does
that doesn't forget a binding we never use (run key?  My forwardspeed is
600, wtf do I need a run key for?)
This commit is contained in:
Joseph Carter 2001-03-04 13:55:05 +00:00
parent fb9f7a1ba4
commit d407f5328f

57
TODO
View file

@ -104,47 +104,9 @@ o \--- world 3D layout engine (includes objects)
to output frames to output frames
Old Menu Structure (for reference when replacing it) Decided old menu structure was pointless and nobody cared.
So we don't forget something in the binds menu:
Single Player
New Game
Load
Save
Multiplayer
Join A Game
Modem
Direct connection
IPX
TCP/IP
Address (unchangable)
Port [editbox]
Search for local games
Join game at [editbox]
New Game
Modem
Direct connection
IPX
TCP/IP
Address (unchangable)
Port [editbox]
OK
Begin game
Max players
Game type
Skill
Frag limit
Time limit
Episode
Level
Setup
Hostname [editbox]
Your name [editbox]
Shirt color
Pants color
Accept changes
Options
Customize controls
Attack Attack
Change weapon Change weapon
Jump / Swim up Jump / Swim up
@ -163,19 +125,4 @@ Options
Keyboard look Keyboard look
Swim up Swim up
Swim down Swim down
Go to console
Reset to defaults
Screen size [slider]
Brightness [slider]
Contrast [slider]
Mouse speed [slider]
CD music volume [slider]
Sound volume [slider]
Always run [on/off]
Invert mouse [on/off]
Lookspring [on/off]
Lookstrafe [on/off] <--- WTF came up with this?
Use mouse [on/off]
Help/Ordering
Quit