mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 06:10:56 +00:00
[vulkan] Use dynamic descriptors for dynamic verts
When a pic needs dynamic vertices (eg, for sub-pics), a descriptor set
is allocated and updated if one has not been created for the pic. This
is done each frame: the descriptor sets are recycled (there currently is
rarely a need for more than a small handful of dynamic descriptors, so
64 should be plenty for now).
Unfortunately, due to the order of operations issue between draw items
getting queued and submitting commands to vulkan (the cause of the pics
not rendering correctly per 8fff71ed4b
),
the validation layers complain (correctly) about the command buffers
being executed with updated descriptor sets. Getting the canvas system
up and running will fix that.
This commit is contained in:
parent
4e1ddaa964
commit
d2467f1424
1 changed files with 74 additions and 24 deletions
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@ -129,13 +129,26 @@ typedef struct cachepic_s {
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qpic_t *pic;
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} cachepic_t;
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// core pic atlas + static verts
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#define CORE_DESC 0
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// FIXME must match pool size in pl_quake_def.plist descriptorPools.quad_pool
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// should do some reflection
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#define MAX_DESCIPTORS 64
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typedef struct descpool_s {
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VkDescriptorSet sets[MAX_DESCIPTORS];
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VkDescriptorPool pool;
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struct drawctx_s *dctx;
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uint32_t users[MAX_DESCIPTORS];// picdata_t.descid
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int in_use;
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} descpool_t;
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typedef struct drawframe_s {
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size_t instance_offset;
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size_t line_offset;
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VkBuffer instance_buffer;
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VkBuffer dvert_buffer;
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VkBufferView dvert_view;
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VkDescriptorSet dyn_quad_set;
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uint32_t dvertex_index;
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uint32_t dvertex_max;
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@ -143,6 +156,7 @@ typedef struct drawframe_s {
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quadqueue_t quad_insts;
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vertqueue_t line_verts;
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qfv_cmdbufferset_t cmdSet;
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descpool_t dyn_descs;
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} drawframe_t;
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typedef struct drawframeset_s
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@ -217,6 +231,46 @@ typedef struct drawctx_s {
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#define DVERTS_PER_FRAME (LINES_OFFSET + MAX_LINES*VERTS_PER_LINE)
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static int
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get_dyn_descriptor (descpool_t *pool, qpic_t *pic, VkBufferView buffer_view,
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vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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__auto_type pd = (picdata_t *) pic->data;
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uint32_t id = pd->descid;
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for (int i = 0; i < pool->in_use; i++) {
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if (pool->users[i] == id) {
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return ~i;
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}
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}
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if (pool->in_use >= MAX_DESCIPTORS) {
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Sys_Error ("get_dyn_descriptor: out of dynamic desciptors");
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}
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int descid = pool->in_use++;
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pool->users[descid] = id;
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if (!pool->sets[descid]) {
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__auto_type layout = QFV_AllocDescriptorSetLayoutSet (1, alloca);
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layout->a[0] = pool->dctx->quad_data_set_layout;
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__auto_type set = QFV_AllocateDescriptorSet (device, pool->pool, layout);
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pool->sets[descid] = set->a[0];;
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free (set);//FIXME allocation
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}
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VkWriteDescriptorSet write[] = {
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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pool->sets[descid], 1, 0, 1,
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VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
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0, 0, &buffer_view },
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};
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VkCopyDescriptorSet copy[] = {
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{ VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET, 0,
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pool->dctx->fonts.a[id].set, 0, 0,
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pool->sets[descid], 0, 0, 1 },
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};
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dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 1, copy);
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return ~descid;
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}
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static void
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generate_slice_indices (qfv_stagebuf_t *staging, qfv_resobj_t *ind_buffer)
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{
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@ -519,7 +573,7 @@ pic_data (const char *name, int w, int h, const byte *data, vulkan_ctx_t *ctx)
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__auto_type pd = (picdata_t *) pic->data;
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pd->subpic = QFV_ScrapSubpic (dctx->scrap, w, h);
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pd->vert_index = make_static_quad (w, h, pic, ctx);
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pd->descid = 1;
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pd->descid = CORE_DESC;
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picdata = QFV_SubpicBatch (pd->subpic, dctx->stage);
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size_t size = w * h;
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@ -855,18 +909,10 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
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__auto_type sets = QFV_AllocateDescriptorSet (device, pool, layouts);
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for (size_t i = 1; i < sets->size; i++) {
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__auto_type frame = &dctx->frames.a[i - 1];
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frame->dyn_quad_set = sets->a[i];
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VkWriteDescriptorSet write[] = {
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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frame->dyn_quad_set, 0, 0, 1,
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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&imageInfo, 0, 0 },
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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frame->dyn_quad_set, 1, 0, 1,
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VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
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0, 0, &frame->dvert_view },
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};
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dfunc->vkUpdateDescriptorSets (device->dev, 2, write, 0, 0);
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frame->dyn_descs = (descpool_t) {};
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//FIXME returns same pool every time
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frame->dyn_descs.pool = Vulkan_CreateDescriptorPool (ctx, "quad_pool");
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frame->dyn_descs.dctx = dctx;
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}
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dctx->core_quad_set = sets->a[0];
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free (sets);
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@ -883,7 +929,6 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
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};
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dfunc->vkUpdateDescriptorSets (device->dev, 2, write, 0, 0);
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DARRAY_APPEND (&dctx->fonts, (drawfont_t) {});
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DARRAY_APPEND (&dctx->fonts, (drawfont_t) { .set = dctx->core_quad_set });
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for (size_t i = 0; i < frames; i++) {
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@ -968,7 +1013,7 @@ queue_character (int x, int y, byte chr, vulkan_ctx_t *ctx)
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drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
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byte color[4] = {255, 255, 255, 255};
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draw_quad (x, y, 1, dctx->conchar_inds[chr], color, frame);
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draw_quad (x, y, CORE_DESC, dctx->conchar_inds[chr], color, frame);
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}
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void
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@ -1074,7 +1119,7 @@ draw_crosshair_pic (int ch, int x, int y, vulkan_ctx_t *ctx)
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drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
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byte *color = &vid.palette32[bound (0, crosshaircolor, 255) * 4];
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draw_quad (x, y, 1, dctx->crosshair_inds[ch - 1], color, frame);
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draw_quad (x, y, CORE_DESC, dctx->crosshair_inds[ch - 1], color, frame);
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}
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static void (*crosshair_func[]) (int ch, int x, int y, vulkan_ctx_t *ctx) = {
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@ -1212,7 +1257,9 @@ Vulkan_Draw_SubPic (int x, int y, qpic_t *pic,
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uint32_t vind = make_dyn_quad (srcx, srcy, width, height, pic, ctx);
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static byte color[4] = { 255, 255, 255, 255};
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draw_quad (x, y, 0, vind, color, frame);
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int descid = get_dyn_descriptor (&frame->dyn_descs, pic,
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frame->dvert_view, ctx);
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draw_quad (x, y, descid, vind, color, frame);
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}
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void
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@ -1248,6 +1295,8 @@ Vulkan_Draw_TileClear (int x, int y, int w, int h, vulkan_ctx_t *ctx)
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vrect_t *sub = VRect_New (0, 0, 0, 0); // filled in later
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qpic_t *pic = dctx->backtile_pic;
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int sub_sx, sub_sy, sub_ex, sub_ey;
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int descid = get_dyn_descriptor (&frame->dyn_descs, pic,
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frame->dvert_view, ctx);
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sub_sx = x / pic->width;
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sub_sy = y / pic->height;
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@ -1268,7 +1317,7 @@ Vulkan_Draw_TileClear (int x, int y, int w, int h, vulkan_ctx_t *ctx)
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int sw = sub->width;
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int sh = sub->height;
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uint32_t vind = make_dyn_quad (sx, sy, sw, sh, pic, ctx);
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draw_quad (sub->x, sub->y, 0, vind, color, frame);
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draw_quad (sub->x, sub->y, descid, vind, color, frame);
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}
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}
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}
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@ -1280,7 +1329,8 @@ Vulkan_Draw_Fill (int x, int y, int w, int h, int c, vulkan_ctx_t *ctx)
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drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
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byte color[4] = {VectorExpand (vid.palette + c * 3), 255 };
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draw_slice (x, y, w - 1, h - 1, 1, dctx->white_pic_ind, color, frame);
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draw_slice (x, y, w - 1, h - 1,
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CORE_DESC, dctx->white_pic_ind, color, frame);
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}
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void
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@ -1328,7 +1378,7 @@ draw_blendscreen (const byte *color, vulkan_ctx_t *ctx)
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float s = 1.0 / ctx->twod_scale;
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draw_slice (0, 0, vid.width * s - 1, vid.height * s - 1,
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1, dctx->white_pic_ind, color, frame);
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CORE_DESC, dctx->white_pic_ind, color, frame);
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}
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void
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@ -1413,7 +1463,8 @@ draw_quads (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
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inst_count &= 0xffffff;
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VkDescriptorSet set[2] = {
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Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
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dctx->fonts.a[fontid].set,
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fontid < 0 ? dframe->dyn_descs.sets[~fontid]
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: dctx->fonts.a[fontid].set,
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};
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VkPipelineLayout layout = dctx->quad_layout;
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dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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@ -1462,8 +1513,6 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
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return;
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}
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dctx->fonts.a[0].set = dframe->dyn_quad_set;
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VkDeviceMemory memory = dctx->draw_resource[1].memory;
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size_t atom = device->physDev->properties->limits.nonCoherentAtomSize;
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size_t atom_mask = atom - 1;
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@ -1501,6 +1550,7 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
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dframe->quad_insts.count = 0;
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dframe->line_verts.count = 0;
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dframe->dvertex_index = 0;
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dframe->dyn_descs.in_use = 0;
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}
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void
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