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[client] Ensure status char buffers are cleared
Fixes uninitialized values when hud_pl is enabled for overkill in qw (pl is never updated, so it never gets set).
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1 changed files with 4 additions and 4 deletions
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@ -2264,10 +2264,10 @@ init_views (void)
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hud_ping_view = sbar_view (0, 8, 48, 0, grav_northwest, hud_stuff_view);
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hud_pl_view = sbar_view (56, 8, 48, 0, grav_northwest, hud_stuff_view);
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time_buff = Draw_CreateBuffer (8, 1);
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fps_buff = Draw_CreateBuffer (10, 1);
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ping_buff = Draw_CreateBuffer (6, 1);
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pl_buff = Draw_CreateBuffer (6, 1);
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Draw_ClearBuffer (time_buff = Draw_CreateBuffer (8, 1));
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Draw_ClearBuffer (fps_buff = Draw_CreateBuffer (10, 1));
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Draw_ClearBuffer (ping_buff = Draw_CreateBuffer (6, 1));
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Draw_ClearBuffer (pl_buff = Draw_CreateBuffer (6, 1));
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for (int i = 0; i < MAX_PLAYERS; i++) {
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sb_fph[i] = Draw_CreateBuffer (3, 1);
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