[gamecode] Rename ev_integer to ev_int

And other related fields so integer is now int (and uinteger is uint). I
really don't know why I went with integer in the first place, but this
will make using macros easier for dealing with types.
This commit is contained in:
Bill Currie 2022-01-18 13:21:06 +09:00
parent 978d6fd3e8
commit cfe7c44df0
59 changed files with 969 additions and 972 deletions

View file

@ -43,8 +43,8 @@ VISIBLE const pr_ushort_t pr_type_size[ev_type_count] = {
1, // ev_func
1, // ev_pointer
4, // ev_quat
1, // ev_integer
1, // ev_uinteger
1, // ev_int
1, // ev_uint
0, // ev_short value in opcode
2, // ev_double
2, // ev_long