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Add a pt_float particle physics script.
This is similar to pt_fire, but without the color effects. For now, it is useful for testing trails.
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@ -17,6 +17,10 @@ color_ramp3
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alpha_ramp 6
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sub_grav
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-- pt_float
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add_vel
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sub_grav
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-- pt_explode
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add_ramp 10 8
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add_vel
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