mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-05-30 00:10:40 +00:00
big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
This commit is contained in:
parent
43fa6a4002
commit
ca4b3acd6c
102 changed files with 826 additions and 946 deletions
|
@ -56,10 +56,6 @@ vec3_t forward, right, up;
|
|||
vec3_t player_mins = { -16, -16, -24 };
|
||||
vec3_t player_maxs = { 16, 16, 32 };
|
||||
|
||||
void PM_InitBoxHull (void);
|
||||
void PM_CategorizePosition (void);
|
||||
|
||||
|
||||
void
|
||||
Pmove_Init (void)
|
||||
{
|
||||
|
@ -215,8 +211,6 @@ PM_FlyMove (void)
|
|||
return blocked;
|
||||
}
|
||||
|
||||
void PM_Accelerate (vec3_t, float, float);
|
||||
|
||||
/*
|
||||
PM_FlymodeMove
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue