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QuakeForge doesn't need any ooptions.
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@ -1341,7 +1341,7 @@ if test "x$optimize" = xyes; then
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CFLAGS="$saved_cflags"
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CFLAGS="$saved_cflags"
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light="-O2"
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light="-O2"
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AC_ARG_ENABLE(strict-aliasing,
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AC_ARG_ENABLE(strict-aliasing,
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[ --enable-strict-aliasing enable the -fstrict-aliasing ooption of gcc])
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[ --enable-strict-aliasing enable the -fstrict-aliasing option of gcc])
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if test "x$enable_strict_aliasing" = "xyes"; then
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if test "x$enable_strict_aliasing" = "xyes"; then
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heavy="$heavy -fstrict-aliasing"
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heavy="$heavy -fstrict-aliasing"
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light="$light -fstrict-aliasing"
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light="$light -fstrict-aliasing"
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