Fix a missed default_color init.

Wish I'd caught this earlier :/
This commit is contained in:
Bill Currie 2012-01-30 21:02:13 +09:00
parent c01255a387
commit c3d2365bd8

View file

@ -953,6 +953,7 @@ sky_begin (void)
mat4_t mat;
quat_t fog;
default_color[3] = 1;
last_color = default_color;
Mat4Mult (glsl_projection, glsl_view, bsp_vp);