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Okay, the GL renderer lib is fixed up.
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1 changed files with 10 additions and 12 deletions
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@ -1,16 +1,14 @@
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INCLUDES= -I$(top_srcdir)/include
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INCLUDES= -I$(top_srcdir)/include
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CFLAGS += $(GLX_CFLAGS)
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noinst_LTLIBRARIES= libgl.la
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if BUILD_GL
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if BUILD_GL
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GL = libgl.la
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libgl_la_SOURCES= \
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AM_CFLAGS = $(GLX_CFLAGS)
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gl_draw.c gl_dyn_fires.c gl_dyn_lights.c gl_dyn_part.c \
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else
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gl_dyn_textures.c gl_graph.c gl_rmain.c gl_rmisc.c gl_rsurf.c \
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GL =
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gl_screen.c gl_skin.c gl_sky.c gl_sky_clip.c \
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endif
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noinst_LTLIBRARIES = $(GL)
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libgl_la_LDFLAGS = -version-info 1:0:0
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libgl_la_SOURCES = gl_draw.c gl_dyn_fires.c \
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gl_dyn_lights.c gl_dyn_part.c gl_dyn_textures.c gl_graph.c gl_rmain.c \
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gl_rmisc.c gl_rsurf.c gl_screen.c gl_skin.c gl_sky.c gl_sky_clip.c \
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gl_textures.c gl_warp.c gl_funcs.c noisetextures.c
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gl_textures.c gl_warp.c gl_funcs.c noisetextures.c
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else
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libgl_la_SOURCES=
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endif
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