Okay, the GL renderer lib is fixed up.

This commit is contained in:
Jeff Teunissen 2001-09-27 21:47:47 +00:00
parent b794d4c316
commit be9ee170d6
1 changed files with 10 additions and 12 deletions

View File

@ -1,16 +1,14 @@
INCLUDES= -I$(top_srcdir)/include INCLUDES= -I$(top_srcdir)/include
CFLAGS += $(GLX_CFLAGS)
noinst_LTLIBRARIES= libgl.la
if BUILD_GL if BUILD_GL
GL = libgl.la libgl_la_SOURCES= \
AM_CFLAGS = $(GLX_CFLAGS) gl_draw.c gl_dyn_fires.c gl_dyn_lights.c gl_dyn_part.c \
else gl_dyn_textures.c gl_graph.c gl_rmain.c gl_rmisc.c gl_rsurf.c \
GL = gl_screen.c gl_skin.c gl_sky.c gl_sky_clip.c \
endif
noinst_LTLIBRARIES = $(GL)
libgl_la_LDFLAGS = -version-info 1:0:0
libgl_la_SOURCES = gl_draw.c gl_dyn_fires.c \
gl_dyn_lights.c gl_dyn_part.c gl_dyn_textures.c gl_graph.c gl_rmain.c \
gl_rmisc.c gl_rsurf.c gl_screen.c gl_skin.c gl_sky.c gl_sky_clip.c \
gl_textures.c gl_warp.c gl_funcs.c noisetextures.c gl_textures.c gl_warp.c gl_funcs.c noisetextures.c
else
libgl_la_SOURCES=
endif