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[nq] Get intermission view working again
This is currently just the basic intermission view (not the finale view or the deathmatch intermission view).
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8 changed files with 110 additions and 56 deletions
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@ -65,15 +65,15 @@ typedef struct viewstate_s {
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float height;
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int weaponframe;
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int onground; // -1 when in air
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int active:1;
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int loading:1;
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int watervis:1;
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int demoplayback:1;
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int drift_enabled:1;
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int voffs_enabled:1;
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int bob_enabled:1;
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int intermission:1;
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int decay_punchangle:1;
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unsigned active:1;
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unsigned loading:1;
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unsigned watervis:1;
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unsigned demoplayback:1;
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unsigned drift_enabled:1;
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unsigned voffs_enabled:1;
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unsigned bob_enabled:1;
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unsigned intermission:1;
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unsigned decay_punchangle:1;
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int force_cshifts; // bitfield of server enforced cshifts
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uint32_t flags;
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