[model] Clean up the globals around model loading

Covers only the generic load code (alias etc to follow), but this should
take care of a lot of issues in the future.
This commit is contained in:
Bill Currie 2021-02-01 14:39:00 +09:00
parent afe8e9633e
commit bb6c6963d2
44 changed files with 408 additions and 399 deletions

View file

@ -31,6 +31,7 @@
#include "mod_internal.h"
void
sw_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
sw_Mod_SpriteLoadTexture (model_t *mod, mspriteframe_t *pspriteframe,
int framenum)
{
}