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add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
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8 changed files with 113 additions and 5 deletions
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@ -59,6 +59,8 @@ void Key_Progs_Init (struct progs_s *pr);
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void Plist_Progs_Init (struct progs_s *pr);
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void String_Progs_Init (struct progs_s *pr);
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#include "QF/quakeio.h"
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#define QFILE_MAX_HANDLES 20
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typedef struct {
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