Fix some mxe build issues

This commit is contained in:
Bill Currie 2023-03-25 21:36:45 +09:00
parent c59840683d
commit a8efde1dd3
5 changed files with 6 additions and 3 deletions

View file

@ -126,7 +126,7 @@ Ent_RemoveComponent (uint32_t ent, uint32_t comp, ecs_registry_t *registry)
// if ind >= the last range, then it is outside the subpools
if (range_count && ind < subpool->ranges[range_count - 1]) {
uint32_t *range = find_range (subpool, ind);
while (range - subpool->ranges < range_count) {
while ((size_t) (range - subpool->ranges) < range_count) {
uint32_t end = --*range;
range++;
if (ind < end) {

View file

@ -72,7 +72,7 @@
#include "r_internal.h"
#include "vid_vulkan.h"
static const char *draw_pass_names[] = {
static const char * __attribute__((used)) draw_pass_names[] = {
"2d",
};