bring back the alpha setting for dlights (finally found out what it was

for) and "fix" the wayward dlights in mvds: caused by svc_muzzleflash being
written before the player updates. Should probably fix properly that in the
server too.
This commit is contained in:
Bill Currie 2004-05-03 06:21:39 +00:00
parent 57ffcae9fe
commit 9ed9832789
8 changed files with 33 additions and 19 deletions

View file

@ -38,6 +38,7 @@ struct skin_s;
extern int packet_latency[NET_TIMINGS];
extern int parsecountmod;
extern int player_parsecountmod;
extern double parsecounttime;
extern int cl_playerindex;
extern int cl_flagindex;