Update for 0.6.99 beta 2

This commit is contained in:
Bill Currie 2012-07-17 14:43:09 +09:00
parent 3c04de1116
commit 9d1e6920d8

21
NEWS
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NEWS for the QuakeForge project NEWS for the QuakeForge project
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Changes from 0.6.99 Beta 1
o The inverted lighting in sw32 render has been fixed.
o The mdl import/export addon is now included in the distribution
tarball/zip.
o Server segfault when firing nails in qw has been fixed.
o Server segfault when cancelling mvd recording fixed.
o Unlimited signon buffers for qw.
o Fix entity scaling issues in nq demos (gl).
o An off-by-one error in qwe's substr implementation has been fixed.
o Add support for the \s escape sequence (toggle bold characters) to
qfcc, and fix many escape sequence handling bugs.
o Add an "extended" compilation mode to qfcc. It implies traditional,
but with extra keywords (switch, for, continue, case, default) that
work with v6 progs.
o Fix mis-handlihg of the output file specification in qfpreqcc.
o sw32 and sw dynamic plugins now work.
o Fix double drawing of the key-bindings menus.
o serverinfo and localinfo can now disaplay the value for a single key.
o "Prev. weapon" keybinding menu entry added.
o Default vid_gamma is now 1.0 instead of 1.45.
Changes from 0.6.3 Changes from 0.6.3
o Renderer plugins. This means the same program is used for all o Renderer plugins. This means the same program is used for all
renders. Which renderer to use is selected via the vid_render plugin renders. Which renderer to use is selected via the vid_render plugin