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https://git.code.sf.net/p/quake/quakeforge
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more PARANOID nukage
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3 changed files with 0 additions and 24 deletions
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@ -540,14 +540,6 @@ SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1,
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p1f, midf, p1, mid, trace))
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p1f, midf, p1, mid, trace))
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return false;
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return false;
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#ifdef PARANOID
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if (SV_HullPointContents (hull, mid, node->children[side])
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== CONTENTS_SOLID) {
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Con_Printf ("mid PointInHullSolid\n");
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return false;
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}
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#endif
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if (SV_HullPointContents (hull, node->children[side ^ 1], mid)
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if (SV_HullPointContents (hull, node->children[side ^ 1], mid)
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!= CONTENTS_SOLID) {
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!= CONTENTS_SOLID) {
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// go past the node
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// go past the node
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@ -220,14 +220,6 @@ PM_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1,
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p1f, midf, p1, mid, trace))
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p1f, midf, p1, mid, trace))
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return false;
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return false;
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#ifdef PARANOID
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if (PM_HullPointContents (hull, mid, node->children[side])
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== CONTENTS_SOLID) {
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Con_Printf ("mid PointInHullSolid\n");
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return false;
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}
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#endif
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if (PM_HullPointContents (hull, node->children[side ^ 1], mid)
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if (PM_HullPointContents (hull, node->children[side ^ 1], mid)
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!= CONTENTS_SOLID) {
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!= CONTENTS_SOLID) {
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// go past the node
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// go past the node
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@ -539,14 +539,6 @@ SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1,
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p1f, midf, p1, mid, trace))
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p1f, midf, p1, mid, trace))
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return false;
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return false;
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#ifdef PARANOID
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if (SV_HullPointContents (hull, mid, node->children[side])
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== CONTENTS_SOLID) {
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SV_Printf ("mid PointInHullSolid\n");
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return false;
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}
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#endif
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if (SV_HullPointContents (hull, node->children[side ^ 1], mid)
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if (SV_HullPointContents (hull, node->children[side ^ 1], mid)
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!= CONTENTS_SOLID) {
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!= CONTENTS_SOLID) {
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// go past the node
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// go past the node
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