Rename mplane_t to plane_t and clean up the mess.

I got rather tired of there being multiple definitions of mostly compatible
plane types (and I need a common type anyway). dplane_t still exists for
now because I want to be careful when messing with the actual bsp format.
This commit is contained in:
Bill Currie 2011-11-14 11:18:22 +09:00
parent 2f23cfa4d0
commit 91e65b6c80
28 changed files with 72 additions and 89 deletions

View file

@ -48,8 +48,8 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/sys.h"
VISIBLE int nanmask = 255 << 23;
static mplane_t _frustum[4];
VISIBLE mplane_t *const frustum = _frustum;
static plane_t _frustum[4];
VISIBLE plane_t *const frustum = _frustum;
static vec3_t _vec3_origin = { 0, 0, 0 };
VISIBLE const vec_t * const vec3_origin = _vec3_origin;
static vec3_t _quat_origin = { 0, 0, 0 };
@ -269,7 +269,7 @@ BOPS_Error (void)
Returns 1, 2, or 1 + 2
*/
VISIBLE int
BoxOnPlaneSide (const vec3_t emins, const vec3_t emaxs, mplane_t *p)
BoxOnPlaneSide (const vec3_t emins, const vec3_t emaxs, plane_t *p)
{
float dist1, dist2;
int sides;