Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).

This commit is contained in:
Ragnvald Maartmann-Moe IV 2003-03-20 19:58:18 +00:00
parent 4ea47fc261
commit 88c2735d9c
12 changed files with 299 additions and 52 deletions

View file

@ -85,6 +85,7 @@ void R_DrawParticles (void);
struct cvar_s;
void R_MaxParticlesCheck (struct cvar_s *r_particles,
struct cvar_s *r_particles_max);
void R_InitSprites (void);
extern unsigned int r_maxparticles;
extern unsigned int numparticles;