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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
cut some overhead on sound rendering
This commit is contained in:
parent
570a72497f
commit
881e7918c2
4 changed files with 8 additions and 66 deletions
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@ -84,6 +84,7 @@ typedef struct snd_render_data_s {
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int *soundtime;
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int *soundtime;
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int *paintedtime;
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int *paintedtime;
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struct plugin_s *output;
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} snd_render_data_t;
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} snd_render_data_t;
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#endif // __QF_plugin_snd_render_h_
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#endif // __QF_plugin_snd_render_h_
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@ -169,15 +169,6 @@ channel_t *SND_PickChannel(int entnum, int entchannel);
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// spatializes a channel
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// spatializes a channel
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void SND_Spatialize(channel_t *ch);
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void SND_Spatialize(channel_t *ch);
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// initializes cycling through a DMA buffer and returns information on it
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qboolean S_O_Init(void);
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// gets the current DMA position
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int S_O_GetDMAPos(void);
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// shutdown the DMA xfer.
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void S_O_Shutdown(void);
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// ====================================================================
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// ====================================================================
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// User-setable variables
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// User-setable variables
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// ====================================================================
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// ====================================================================
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@ -230,10 +221,6 @@ sfxcache_t *S_LoadSound (sfx_t *s);
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wavinfo_t GetWavinfo (const char *name, byte *wav, int wavlength);
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wavinfo_t GetWavinfo (const char *name, byte *wav, int wavlength);
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void S_O_Submit(void);
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void S_O_BlockSound (void);
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void S_O_UnblockSound (void);
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void S_AmbientOff (void);
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void S_AmbientOff (void);
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void S_AmbientOn (void);
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void S_AmbientOn (void);
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@ -142,7 +142,7 @@ SND_Startup (void)
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return;
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return;
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if (!fakedma) {
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if (!fakedma) {
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rc = S_O_Init ();
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rc = plugin_info_snd_render_data.output->functions->snd_output->pS_O_Init ();
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if (!rc) {
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if (!rc) {
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Sys_Printf ("S_Startup: S_O_Init failed.\n");
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Sys_Printf ("S_Startup: S_O_Init failed.\n");
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@ -545,7 +545,7 @@ SND_GetSoundtime (void)
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// it is possible to miscount buffers if it has wrapped twice between
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// it is possible to miscount buffers if it has wrapped twice between
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// calls to SND_Update. Oh well.
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// calls to SND_Update. Oh well.
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samplepos = S_O_GetDMAPos ();
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samplepos = plugin_info_snd_render_data.output->functions->snd_output->pS_O_GetDMAPos ();
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if (samplepos < oldsamplepos) {
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if (samplepos < oldsamplepos) {
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buffers++; // buffer wrapped
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buffers++; // buffer wrapped
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@ -593,7 +593,7 @@ SND_Update_ (void)
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#endif
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#endif
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SND_PaintChannels (endtime);
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SND_PaintChannels (endtime);
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S_O_Submit ();
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plugin_info_snd_render_data.output->functions->snd_output->pS_O_Submit ();
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}
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}
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/*
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/*
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@ -817,7 +817,7 @@ void
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SND_BlockSound (void)
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SND_BlockSound (void)
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{
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{
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if (++snd_blocked == 1)
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if (++snd_blocked == 1)
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S_O_BlockSound ();
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plugin_info_snd_render_data.output->functions->snd_output->pS_O_BlockSound ();
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}
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}
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void
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void
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@ -826,7 +826,7 @@ SND_UnblockSound (void)
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if (!snd_blocked)
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if (!snd_blocked)
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return;
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return;
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if (!--snd_blocked)
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if (!--snd_blocked)
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S_O_UnblockSound ();
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plugin_info_snd_render_data.output->functions->snd_output->pS_O_UnblockSound ();
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}
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}
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static void
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static void
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@ -947,7 +947,7 @@ SND_Shutdown (void)
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sound_started = 0;
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sound_started = 0;
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if (!fakedma) {
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if (!fakedma) {
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S_O_Shutdown ();
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plugin_info_snd_render_data.output->functions->snd_output->pS_O_Shutdown ();
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}
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}
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shm = 0;
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shm = 0;
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@ -96,6 +96,7 @@ S_Init (struct model_s **worldmodel, int *viewentity, double *host_frametime)
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snd_render_module->data->snd_render->viewentity = viewentity;
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snd_render_module->data->snd_render->viewentity = viewentity;
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snd_render_module->data->snd_render->host_frametime =
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snd_render_module->data->snd_render->host_frametime =
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host_frametime;
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host_frametime;
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snd_render_module->data->snd_render->output = snd_output_module;
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snd_output_module->data->snd_output->soundtime
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snd_output_module->data->snd_output->soundtime
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= snd_render_module->data->snd_render->soundtime;
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= snd_render_module->data->snd_render->soundtime;
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@ -269,50 +270,3 @@ S_UnblockSound (void)
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if (snd_render_module)
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if (snd_render_module)
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snd_render_module->functions->snd_render->pS_UnblockSound ();
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snd_render_module->functions->snd_render->pS_UnblockSound ();
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}
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}
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qboolean
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S_O_Init (void)
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{
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if (snd_output_module)
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return snd_output_module->functions->snd_output->pS_O_Init ();
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else
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return false;
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}
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void
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S_O_Shutdown (void)
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{
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if (snd_output_module)
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return snd_output_module->functions->snd_output->pS_O_Shutdown ();
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}
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int
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S_O_GetDMAPos (void)
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{
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if (snd_output_module)
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return snd_output_module->functions->snd_output->pS_O_GetDMAPos ();
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else
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return 0; // FIXME: good value for this?
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}
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void
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S_O_Submit (void)
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{
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if (snd_output_module)
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snd_output_module->functions->snd_output->pS_O_Submit ();
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}
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void
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S_O_BlockSound (void)
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{
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if (snd_output_module)
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snd_output_module->functions->snd_output->pS_O_BlockSound ();
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}
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void
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S_O_UnblockSound (void)
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{
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if (snd_output_module)
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snd_output_module->functions->snd_output->pS_O_UnblockSound ();
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}
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