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[build] Fix windows builds
More bitrot.
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parent
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commit
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4 changed files with 4 additions and 2 deletions
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@ -38,6 +38,7 @@
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# include <windows.h>
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# define GLAPIENTRY WINAPI
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# undef LoadImage
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# undef E_POINTER
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# else
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# ifdef APIENTRY
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# define GLAPIENTRY APIENTRY
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@ -14,6 +14,7 @@
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# include <windows.h>
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# define GLAPIENTRY WINAPI
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# undef LoadImage
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# undef E_POINTER
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# else
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# ifdef APIENTRY
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# define GLAPIENTRY APIENTRY
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@ -823,7 +823,7 @@ build_shadow_maps (lightingctx_t *lctx, vulkan_ctx_t *ctx)
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lr->framebuffer = create_framebuffer(lr, ctx);
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}
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Sys_MaskPrintf (SYS_vulkan,
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"shadow maps: %d layers in %zd images: %zd\n",
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"shadow maps: %d layers in %zd images: %"PRId64"\n",
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totalLayers, lctx->light_images.size,
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lctx->shadow_resources->size);
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}
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@ -117,7 +117,7 @@ VID_shutdown (void *data)
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Win_CloseDisplay ();
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}
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static v oid
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static void
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Win_VID_SetPalette (byte *palette, byte *colormap)
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{
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viddef.colormap8 = colormap;
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