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Gut most of the old skin code.
Custom skins are smashed on most targets. Player colors don't work, etc. However, this will let me do a much cleaner implementation.
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36 changed files with 207 additions and 1264 deletions
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@ -671,7 +671,7 @@ V_CalcRefdef (void)
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else
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view->model = cl.model_precache[cl.stats[STAT_WEAPON]];
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view->frame = view_message->pls.weaponframe;
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view->colormap = vid.colormap8;
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view->skin = 0;
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// set up the refresh position
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r_refdef.viewangles[PITCH] += cl.punchangle;
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