Gut most of the old skin code.

Custom skins are smashed on most targets. Player colors don't work, etc.
However, this will let me do a much cleaner implementation.
This commit is contained in:
Bill Currie 2012-01-23 16:16:30 +09:00
parent 61c127abc0
commit 7bfddd7ffe
36 changed files with 207 additions and 1264 deletions

View file

@ -671,7 +671,7 @@ V_CalcRefdef (void)
else
view->model = cl.model_precache[cl.stats[STAT_WEAPON]];
view->frame = view_message->pls.weaponframe;
view->colormap = vid.colormap8;
view->skin = 0;
// set up the refresh position
r_refdef.viewangles[PITCH] += cl.punchangle;