Gut most of the old skin code.

Custom skins are smashed on most targets. Player colors don't work, etc.
However, this will let me do a much cleaner implementation.
This commit is contained in:
Bill Currie 2012-01-23 16:16:30 +09:00
parent 61c127abc0
commit 7bfddd7ffe
36 changed files with 207 additions and 1264 deletions

View file

@ -86,9 +86,6 @@ typedef struct player_info_s
int _bottomcolor;
int spectator;
byte translations[4*VID_GRADES*256]; // space for colormap32
int translationcolor[256];
struct skin_s *skin;
int stats[MAX_CL_STATS]; // health, etc
int prevcount;
} player_info_t;