mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-05-30 16:30:43 +00:00
Gut most of the old skin code.
Custom skins are smashed on most targets. Player colors don't work, etc. However, this will let me do a much cleaner implementation.
This commit is contained in:
parent
61c127abc0
commit
7bfddd7ffe
36 changed files with 207 additions and 1264 deletions
|
@ -86,9 +86,6 @@ typedef struct player_info_s
|
|||
int _bottomcolor;
|
||||
|
||||
int spectator;
|
||||
byte translations[4*VID_GRADES*256]; // space for colormap32
|
||||
int translationcolor[256];
|
||||
struct skin_s *skin;
|
||||
int stats[MAX_CL_STATS]; // health, etc
|
||||
int prevcount;
|
||||
} player_info_t;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue