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Gut most of the old skin code.
Custom skins are smashed on most targets. Player colors don't work, etc. However, this will let me do a much cleaner implementation.
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36 changed files with 207 additions and 1264 deletions
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@ -61,7 +61,6 @@ typedef struct
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int frags;
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int colors; // two 4 bit fields
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int _colors;
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byte translations[4*VID_GRADES*256]; // space for colormap32
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} scoreboard_t;
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#define NAME_LENGTH 64
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