mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-19 07:20:50 +00:00
Put in the final pieces so nq-glslx can link.
Everything is still stubs. Trying to run nq-glslx results in a segfault :)
This commit is contained in:
parent
53d89bf85a
commit
6fe9557dae
1 changed files with 9 additions and 0 deletions
|
@ -44,6 +44,7 @@ static __attribute__ ((used)) const char rcsid[] = "$Id$";
|
||||||
#include "r_dynamic.h"
|
#include "r_dynamic.h"
|
||||||
#include "r_screen.h"
|
#include "r_screen.h"
|
||||||
|
|
||||||
|
VISIBLE vec3_t r_origin, vpn, vright, vup;
|
||||||
VISIBLE refdef_t r_refdef;
|
VISIBLE refdef_t r_refdef;
|
||||||
qboolean r_cache_thrash;
|
qboolean r_cache_thrash;
|
||||||
int r_init;
|
int r_init;
|
||||||
|
@ -159,3 +160,11 @@ GL_LoadTexture (const char *identifier, int width, int height, byte *data,
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VISIBLE void
|
||||||
|
R_ClearState (void)
|
||||||
|
{
|
||||||
|
R_ClearEfrags ();
|
||||||
|
R_ClearDlights ();
|
||||||
|
R_ClearParticles ();
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue