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[renderer] Continue the job of merging SCR_UpdateScreen
I think this is probably as merged as it will get (though the update callbacks can probably do with some merging).
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20 changed files with 63 additions and 121 deletions
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@ -44,7 +44,7 @@ void gl_R_Init (void);
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void glsl_R_Init (void);
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void sw_R_Init (void);
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void sw32_R_Init (void);
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void R_RenderFrame (SCR_Func scr_3dfunc, SCR_Func *scr_funcs);
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void R_Init_Cvars (void);
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void R_InitEfrags (void);
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void R_ClearState (void);
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