config results report cleanup

This commit is contained in:
Bill Currie 2001-10-11 23:21:40 +00:00
parent 62873d6980
commit 579d78407d

View file

@ -638,7 +638,7 @@ AC_ARG_ENABLE(oss,
AC_ARG_ENABLE(sound, AC_ARG_ENABLE(sound,
[ --disable-sound disable sound outright]) [ --disable-sound disable sound outright])
SOUND_TYPES="" unset SOUND_TYPES
AC_MSG_CHECKING(for sound support) AC_MSG_CHECKING(for sound support)
HAVE_ALSA=no HAVE_ALSA=no
@ -807,7 +807,7 @@ fi
AC_SUBST(WINSND_LIBS) AC_SUBST(WINSND_LIBS)
if test "x$enable_sound" = "xno"; then if test "x$enable_sound" = "xno"; then
SOUND_TYPES="" unset SOUND_TYPES
fi fi
if test "$SOUND_TYPES"; then if test "$SOUND_TYPES"; then
@ -848,7 +848,7 @@ dnl ==================================================================
CD_CFLAGS="" CD_CFLAGS=""
CD_PLUGIN_TARGETS="libcd_null.la" CD_PLUGIN_TARGETS="libcd_null.la"
CDTYPE="" unset CDTYPE
AC_MSG_CHECKING(for CD audio support) AC_MSG_CHECKING(for CD audio support)
@ -1365,7 +1365,7 @@ else
IFS=" " IFS=" "
fi fi
CL_TARGETS="" unset CL_TARGETS
QW_TARGETS="" QW_TARGETS=""
NQ_TARGETS="" NQ_TARGETS=""
@ -1470,7 +1470,7 @@ if test "x$mingw" = xyes; then
CAN_BUILD_GL=yes CAN_BUILD_GL=yes
fi fi
SV_TARGETS="" unset SV_TARGETS
if test "x$ENABLE_NQ_SERVER" = xyes; then if test "x$ENABLE_NQ_SERVER" = xyes; then
NQ_TARGETS="nq-server\$(EXEEXT) $NQ_TARGETS" NQ_TARGETS="nq-server\$(EXEEXT) $NQ_TARGETS"
SV_TARGETS="$SV_TARGETS nq" SV_TARGETS="$SV_TARGETS nq"
@ -1538,13 +1538,13 @@ if test -n "$CL_TARGETS"; then
SND_REND_TARGETS="$SND_REND_TARGETS libsnd_render_default.la" SND_REND_TARGETS="$SND_REND_TARGETS libsnd_render_default.la"
fi fi
else else
CDTYPE="" unset CDTYPE
CD_PLUGIN_TARGETS="" CD_PLUGIN_TARGETS=""
CD_TARGETS="" CD_TARGETS=""
SND_PLUGIN_TARGETS="" SND_PLUGIN_TARGETS=""
SND_REND_TARGETS="" SND_REND_TARGETS=""
SND_TARGETS="" SND_TARGETS=""
SOUND_TYPES="" unset SOUND_TYPES
fi fi
PLUGIN_RPATH='-rpath $(plugindir)' PLUGIN_RPATH='-rpath $(plugindir)'
@ -1716,14 +1716,14 @@ fi
AC_MSG_RESULT([ AC_MSG_RESULT([
QuakeForge has been configured successfully. QuakeForge has been configured successfully.
Build type:$BUILD_TYPE Build type :$BUILD_TYPE
Server support:$SV_TARGETS Server support :${SV_TARGETS- no}
Client support:$CL_TARGETS Client support :${CL_TARGETS- no}
Sound support:$SOUND_TYPES Sound support :${SOUND_TYPES- no}
CD Audio system:$CDTYPE CD Audio system :${CDTYPE- no}
IPv6 networking: $NETTYPE_IPV6 IPv6 networking : $NETTYPE_IPV6
Compression support: $HAVE_ZLIB Compression support: $HAVE_ZLIB
Compiler version: $CCVER Compiler version : $CCVER
Shared game data directory: $sharepath Shared game data directory: $sharepath
Per-user game data directory: $userpath Per-user game data directory: $userpath