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Make R_DarkFieldParticles & R_EntityParticles work in all renderers.
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parent
0205a8a999
commit
5686ff51e5
5 changed files with 319 additions and 124 deletions
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@ -44,14 +44,14 @@ typedef enum {
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struct entity_s;
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extern void (*R_RocketTrail) (struct entity_s *ent);
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extern void (*R_GrenadeTrail) (struct entity_s *ent);
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extern void (*R_BloodTrail) (struct entity_s *ent);
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extern void (*R_SlightBloodTrail) (struct entity_s *ent);
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extern void (*R_WizTrail) (struct entity_s *ent);
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extern void (*R_FlameTrail) (struct entity_s *ent);
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extern void (*R_VoorTrail) (struct entity_s *ent);
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extern void (*R_GlowTrail) (struct entity_s *ent, int glow_color);
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extern void (*R_RocketTrail) (const struct entity_s *ent);
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extern void (*R_GrenadeTrail) (const struct entity_s *ent);
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extern void (*R_BloodTrail) (const struct entity_s *ent);
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extern void (*R_SlightBloodTrail) (const struct entity_s *ent);
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extern void (*R_WizTrail) (const struct entity_s *ent);
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extern void (*R_FlameTrail) (const struct entity_s *ent);
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extern void (*R_VoorTrail) (const struct entity_s *ent);
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extern void (*R_GlowTrail) (const struct entity_s *ent, int glow_color);
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extern void (*R_RunParticleEffect) (const vec3_t org, const vec3_t dir,
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int color, int count);
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@ -69,9 +69,8 @@ extern void (*R_ParticleExplosion2) (const vec3_t org, int colorStart,
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int colorLength);
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extern void (*R_LavaSplash) (const vec3_t org);
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extern void (*R_TeleportSplash) (const vec3_t org);
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void R_DarkFieldParticles (struct entity_s *ent);
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void R_EntityParticles (struct entity_s *ent);
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extern void (*R_DarkFieldParticles) (const struct entity_s *ent);
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extern void (*R_EntityParticles) (const struct entity_s *ent);
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void R_PushDlights (const vec3_t entorigin);
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struct cvar_s;
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