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Ensure code paths stay within the one renderer.
The gl renderer calling sw functions is bad news. Still all black, but I think that's because palette setting is disabled.
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15 changed files with 197 additions and 51 deletions
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@ -16,8 +16,10 @@ extern vid_render_funcs_t gl_vid_render_funcs;
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extern vid_render_funcs_t glsl_vid_render_funcs;
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extern vid_render_funcs_t sw_vid_render_funcs;
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extern vid_render_funcs_t sw32_vid_render_funcs;
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extern vid_render_funcs_t *vid_render_funcs;
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#define vr_data vid_render_data
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#define vr_funcs vid_render_funcs
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extern refdef_t r_refdef;
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extern int r_viewsize;
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