Ensure code paths stay within the one renderer.

The gl renderer calling sw functions is bad news. Still all black, but I
think that's because palette setting is disabled.
This commit is contained in:
Bill Currie 2012-04-11 22:45:23 +09:00
parent 898bfa5e5f
commit 525dbcc13e
15 changed files with 197 additions and 51 deletions

View file

@ -16,8 +16,10 @@ extern vid_render_funcs_t gl_vid_render_funcs;
extern vid_render_funcs_t glsl_vid_render_funcs;
extern vid_render_funcs_t sw_vid_render_funcs;
extern vid_render_funcs_t sw32_vid_render_funcs;
extern vid_render_funcs_t *vid_render_funcs;
#define vr_data vid_render_data
#define vr_funcs vid_render_funcs
extern refdef_t r_refdef;
extern int r_viewsize;