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[iqm] Make the null texture static
That was a nasty bit of UB that wasn't discovered until Tracy affected the stack, I guess (maybe because of the cleanup attribute).
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1 changed files with 1 additions and 1 deletions
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@ -199,7 +199,7 @@ vulkan_iqm_load_textures (model_t *mod, iqm_t *iqm, qfv_iqm_t *mesh,
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dstring_copystr (str, iqm->text + iqm->meshes[i].material);
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dstring_copystr (str, iqm->text + iqm->meshes[i].material);
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QFS_StripExtension (str->str, str->str);
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QFS_StripExtension (str->str, str->str);
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if (!(tex = LoadImage (va (0, "textures/%s", str->str), 1))) {
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if (!(tex = LoadImage (va (0, "textures/%s", str->str), 1))) {
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tex_t null_tex = {
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static tex_t null_tex = {
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.width = 2,
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.width = 2,
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.height = 2,
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.height = 2,
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.format = tex_rgba,
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.format = tex_rgba,
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