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https://git.code.sf.net/p/quake/quakeforge
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helps if I understand what elmex was up to :)
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parent
0ea713eda4
commit
476c3d2626
3 changed files with 5 additions and 6 deletions
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@ -1,5 +1,3 @@
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#include "QF/keys.h"
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float () random = #0;
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float () random = #0;
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string () gametype = #0;
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string () gametype = #0;
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string (...) sprintf = #0;
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string (...) sprintf = #0;
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@ -434,7 +432,7 @@ void () main_menu =
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if (do_single_player)
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if (do_single_player)
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single_player_menu ();
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single_player_menu ();
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multi_player_menu ();
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multi_player_menu ();
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//options_menu ();
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options_menu ();
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help_menu ();
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help_menu ();
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Menu_Item (54, 112, "", quit_f);
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Menu_Item (54, 112, "", quit_f);
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Menu_End ();
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Menu_End ();
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@ -3,8 +3,11 @@ menu.dat
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@srcdir@/cbuf_def.qc
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@srcdir@/cbuf_def.qc
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@srcdir@/draw_def.qc
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@srcdir@/draw_def.qc
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@srcdir@/file_def.qc
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@srcdir@/file_def.qc
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@srcdir@/game_def.qc
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@srcdir@/inputline_def.qc
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@srcdir@/inputline_def.qc
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@srcdir@/key_defs.qc
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@srcdir@/menu_def.qc
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@srcdir@/menu_def.qc
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@srcdir@/string_def.qc
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@srcdir@/string_def.qc
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@srcdir@/options.qc
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@srcdir@/menu.qc
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@srcdir@/menu.qc
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@ -1,5 +1,3 @@
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#include "QF/keys.h"
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float time;
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float time;
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void (integer x, integer y) opt_cursor =
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void (integer x, integer y) opt_cursor =
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@ -64,7 +62,7 @@ integer (integer key, integer unicode, integer down) options_controls_keyevent =
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integer () options_controls_draw =
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integer () options_controls_draw =
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{
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{
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local string tmp;
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//local string tmp;
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Draw_Pic (16, 4, "gfx/qplaque.lmp");
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Draw_Pic (16, 4, "gfx/qplaque.lmp");
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Draw_CenterPic (160, 4, "gfx/p_option.lmp");
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Draw_CenterPic (160, 4, "gfx/p_option.lmp");
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