mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-05-30 16:30:43 +00:00
More cleaning up after slobs.
This commit is contained in:
parent
5fb8aa07f3
commit
41bfde9cfa
8 changed files with 151 additions and 99 deletions
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@ -597,8 +597,8 @@ CL_RelinkEntities (void)
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}
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}
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CL_NewDlight (i, ent->origin, state->effects);
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if ( VectorDistance_fast(state->msg_origins[1], ent->origin)
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> (256*256))
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if (VectorDistance_fast (state->msg_origins[1], ent->origin)
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> (256 * 256))
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VectorCopy (ent ->origin, state->msg_origins[1]);
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if (ent->model->flags & EF_ROCKET) {
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dl = R_AllocDlight (i);
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@ -727,7 +727,9 @@ CL_ParseStaticSound (void)
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S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
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}
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#define SHOWNET(x) if(cl_shownet->int_val==2)Con_Printf ("%3i:%s\n", net_message->readcount-1, x);
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#define SHOWNET(x) \
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if (cl_shownet->int_val == 2) \
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Con_Printf ("%3i:%s\n", net_message->readcount - 1, x);
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int viewentity;
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@ -883,7 +885,7 @@ CL_ParseServerMessage (void)
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case svc_spawnbaseline:
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i = MSG_ReadShort (net_message);
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// must use CL_EntityNum() to force cl.num_entities up
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// must use CL_EntityNum () to force cl.num_entities up
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CL_ParseBaseline (CL_EntityNum (i));
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break;
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case svc_spawnstatic:
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@ -154,11 +154,11 @@ CL_ClearTEnts (void)
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int j;
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for (j = 0; j < MAX_BEAM_ENTS; j++) {
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CL_Init_Entity(&cl_beams[i].ent_list[j]);
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CL_Init_Entity (&cl_beams[i].ent_list[j]);
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}
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}
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for (i = 0; i < MAX_EXPLOSIONS; i++) {
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CL_Init_Entity(&cl_explosions[i].ent);
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CL_Init_Entity (&cl_explosions[i].ent);
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}
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}
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@ -278,7 +278,7 @@ CL_ParseBeam (model_t *m)
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b->entity = ent;
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b->model = m;
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b->endtime = cl.time + 0.2;
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b->seed = rand();
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b->seed = rand ();
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VectorCopy (end, b->end);
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if (b->entity != cl.viewentity) {
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// this will be done in CL_UpdateBeams
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@ -424,7 +424,7 @@ CL_ParseTEnt (void)
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dl->radius = 350;
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dl->die = cl.time + 0.5;
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dl->decay = 300;
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colorStart = (colorStart + (rand() % colorLength)) * 3;
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colorStart = (colorStart + (rand () % colorLength)) * 3;
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dl->color[0] = vid.palette[colorStart] * (1.0 / 255.0);
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dl->color[1] = vid.palette[colorStart + 1] * (1.0 / 255.0);
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dl->color[2] = vid.palette[colorStart + 2] * (1.0 / 255.0);
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@ -433,7 +433,7 @@ V_PrepBlend (void)
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if (!vid.cshift_changed && !vid.recalc_refdef)
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return;
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V_CalcBlend();
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V_CalcBlend ();
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}
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/* VIEW RENDERING */
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@ -711,7 +711,7 @@ Host_Say (qboolean teamonly)
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save = host_client;
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p = Hunk_TempAlloc (strlen(Cmd_Args (1)) + 1);
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p = Hunk_TempAlloc (strlen (Cmd_Args (1)) + 1);
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strcpy (p, Cmd_Args (1));
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// remove quotes if present
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if (*p == '"') {
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@ -777,7 +777,7 @@ Host_Tell_f (void)
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strcpy (text, host_client->name);
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strcat (text, ": ");
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p = Hunk_TempAlloc (strlen(Cmd_Args (1)) + 1);
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p = Hunk_TempAlloc (strlen (Cmd_Args (1)) + 1);
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strcpy (p, Cmd_Args (1));
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// remove quotes if present
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@ -82,8 +82,8 @@ location_t *
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locs_find (const vec3_t target)
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{
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int i;
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i = locs_nearest(target);
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if (i == -1)
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i = locs_nearest (target);
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if (i == -1)
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return NULL;
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return locations[i];
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}
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@ -139,7 +139,7 @@ locs_load (const char *filename)
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char foundname[MAX_OSPATH];
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int templength = 0;
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snprintf(tmp,sizeof(tmp), "maps/%s",filename);
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snprintf (tmp, sizeof(tmp), "maps/%s", filename);
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templength = _QFS_FOpenFile (tmp, &file, foundname, 1);
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if (!file) {
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Con_Printf ("Couldn't load %s\n", tmp);
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@ -156,7 +156,7 @@ locs_load (const char *filename)
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if (t2 == t1)
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continue;
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loc[2] = strtol (t2, &t1, 0) * (1.0 / 8);
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if ((t1 == t2) || (strlen(t1) < 2))
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if ((t1 == t2) || (strlen (t1) < 2))
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continue;
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t1++;
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t2 = strrchr (t1, '\n');
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@ -199,23 +199,21 @@ locs_save (const char *filename, qboolean gz)
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char locfile[MAX_OSPATH];
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if (gz) {
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if (strncmp(filename + strlen(filename) - 3,".gz",3) != 0)
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snprintf (locfile, sizeof (locfile), "%s.gz",filename);
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if (strncmp (filename + strlen (filename) - 3, ".gz", 3) != 0)
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snprintf (locfile, sizeof (locfile), "%s.gz", filename);
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else
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strcpy(locfile,filename);
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strcpy (locfile, filename);
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locfd = Qopen (locfile,"z9w+");
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} else
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locfd = Qopen (filename,"w+");
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if (locfd == 0) {
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Con_Printf("ERROR: Unable to open %s\n",filename);
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Con_Printf ("ERROR: Unable to open %s\n", filename);
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return;
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}
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for (i=0; i < locations_count; i++)
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Qprintf(locfd,"%.0f %.0f %.0f %s\n",
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locations[i]->loc[0] * 8,
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locations[i]->loc[1] * 8,
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locations[i]->loc[2] * 8,
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locations[i]->name);
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Qprintf (locfd, "%.0f %.0f %.0f %s\n", locations[i]->loc[0] * 8,
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locations[i]->loc[1] * 8, locations[i]->loc[2] * 8,
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locations[i]->name);
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Qclose (locfd);
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}
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@ -275,10 +273,10 @@ map_to_loc (const char *mapname, char *filename)
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{
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char *t1;
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strcpy(filename, mapname);
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t1 = strrchr(filename,'.');
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strcpy (filename, mapname);
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t1 = strrchr (filename, '.');
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if (!t1)
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Sys_Error ("Can't find .!");
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t1++;
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strcpy(t1,"loc");
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strcpy (t1, "loc");
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}
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@ -496,8 +496,8 @@ ReconstructHostEnt (struct hostent *s, void *flattened)
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ptr = (char **) FARPKL (&old->h_aliases);
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for (i = 0; i < (HOSTENT_ALIAS_LIMIT - 1) && FARPKL (ptr); i++, ptr++) {
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s->h_aliases[i] = HostEnt_names[i];
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// fstrncpyfrom(s->h_aliases[i], (void *) FARPKL(ptr),
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// HOSTENT_STRLEN_LIMIT-1);
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// fstrncpyfrom (s->h_aliases[i], (void *) FARPKL (ptr),
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// HOSTENT_STRLEN_LIMIT - 1);
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s->h_aliases[i][HOSTENT_STRLEN_LIMIT - 1] = 0;
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}
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s->h_aliases[i] = 0;
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@ -62,7 +62,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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This is a TERMINAL error, which will kill off the entire server.
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Dumps self.
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error(value)
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error (value)
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*/
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void
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PF_error (progs_t *pr)
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@ -85,7 +85,7 @@ PF_error (progs_t *pr)
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Dumps out self, then an error message. The program is aborted and self is
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removed, but the level can continue.
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objerror(value)
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objerror (value)
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*/
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void
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PF_objerror (progs_t *pr)
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@ -107,7 +107,7 @@ PF_objerror (progs_t *pr)
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PF_makevectors
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Writes new values for v_forward, v_up, and v_right based on angles
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makevectors(vector)
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makevectors (vector)
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*/
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void
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PF_makevectors (progs_t *pr)
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@ -231,7 +231,7 @@ PF_setsize (progs_t *pr)
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/*
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PF_setmodel
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setmodel(entity, model)
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setmodel (entity, model)
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*/
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void
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PF_setmodel (progs_t *pr)
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@ -269,7 +269,7 @@ PF_setmodel (progs_t *pr)
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broadcast print to everyone on server
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bprint(value)
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bprint (value)
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*/
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void
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PF_bprint (progs_t *pr)
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@ -285,7 +285,7 @@ PF_bprint (progs_t *pr)
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single print to a specific client
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sprint(clientent, value)
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sprint (clientent, value)
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*/
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void
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PF_sprint (progs_t *pr)
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@ -313,12 +313,12 @@ PF_sprint (progs_t *pr)
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single print to a specific client
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centerprint(clientent, value)
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centerprint (clientent, value)
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*/
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void
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PF_centerprint (progs_t *pr)
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{
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const char *s;
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const char *s;
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client_t *client;
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int entnum;
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@ -339,7 +339,7 @@ PF_centerprint (progs_t *pr)
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/*
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PF_particle
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particle(origin, color, count)
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particle (origin, color, count)
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*/
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void
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PF_particle (progs_t *pr)
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@ -749,7 +749,7 @@ PF_precache_model (progs_t *pr)
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/*
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PF_walkmove
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float(float yaw, float dist) walkmove
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float (float yaw, float dist) walkmove
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*/
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void
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PF_walkmove (progs_t *pr)
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@ -790,7 +790,7 @@ PF_walkmove (progs_t *pr)
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/*
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PF_droptofloor
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void() droptofloor
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void () droptofloor
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*/
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void
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PF_droptofloor (progs_t *pr)
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@ -822,7 +822,7 @@ PF_droptofloor (progs_t *pr)
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/*
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PF_lightstyle
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void(float style, string value) lightstyle
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void (float style, string value) lightstyle
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*/
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void
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PF_lightstyle (progs_t *pr)
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@ -876,7 +876,7 @@ cvar_t *sv_aim;
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PF_aim
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Pick a vector for the player to shoot along
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vector aim(entity, missilespeed)
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vector aim (entity, missilespeed)
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*/
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void
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PF_aim (progs_t *pr)
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@ -1311,7 +1311,7 @@ PF_Fixme (progs_t *pr)
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static void
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PF_checkextension (progs_t *pr)
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{
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G_FLOAT(pr, OFS_RETURN) = 0; //FIXME make this function actually useful :P
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G_FLOAT (pr, OFS_RETURN) = 0; // FIXME: make this function actually useful
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}
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void
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@ -1320,69 +1320,121 @@ SV_PR_Cmds_Init ()
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PR_Cmds_Init (&sv_pr_state);
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PR_Obj_Progs_Init (&sv_pr_state);
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PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1); // void(entity e) makevectors
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PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2); // void(entity e, vector o) setorigin
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PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3); // void(entity e, string m) setmodel
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PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4); // void(entity e, vector min, vector max) setsize
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PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5); // void(entity e, vector min, vector max) setabssize
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PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8); // void(entity e, float chan, string samp) sound
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PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10); // void(string e) error
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PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11); // void(string e) objerror
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PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14); // entity() spawn
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PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15); // void(entity e) remove
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PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16); // float(vector v1, vector v2, float tryents) traceline
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PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17); // entity() clientlist
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PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19); // void(string s) precache_sound
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PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20); // void(string s) precache_model
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PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21); // void(entity client, string s) stuffcmd
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PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22); // entity(vector org, float rad) findradius
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PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23); // void(string s) bprint
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PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24); // void(entity client, string s) sprint
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PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32); // float(float yaw, float dist) walkmove
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// 33
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PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34); // float() droptofloor
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PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35); // void(float style, string value) lightstyle
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// 39
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PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40); // float(entity e) checkbottom
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PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41); // float(vector v) pointcontents
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// 42
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PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44); // vector(entity e, float speed) aim
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PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void(string s) localcmd
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PR_AddBuiltin (&sv_pr_state, "particle", PF_particle, 48); // void(vector o, vector d, float color, float count) particle
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PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void() ChangeYaw
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// 50
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// void (entity e) makevectors
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PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1);
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// void (entity e, vector o) setorigin
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PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2);
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// void (entity e, string m) setmodel
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PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3);
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// void (entity e, vector min, vector max) setsize
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PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4);
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// void (entity e, vector min, vector max) setabssize
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PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5);
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PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void(float to, float f) WriteByte
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PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void(float to, float f) WriteChar
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PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void(float to, float f) WriteShort
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PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void(float to, float f) WriteLong
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PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56); // void(float to, float f) WriteCoord
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PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57); // void(float to, float f) WriteAngle
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PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58); // void(float to, string s) WriteString
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PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59); // void(float to, entity s) WriteEntity
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// void (entity e, float chan, string samp) sound
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PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8);
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PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67); // void(float step) movetogoal
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PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68); // string(string s) precache_file
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PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69); // void(entity e) makestatic
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// void (string e) error
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PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10);
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// void (string e) objerror
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PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11);
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// entity () spawn
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PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14);
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// void (entity e) remove
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PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15);
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// float (vector v1, vector v2, float tryents) traceline
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PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16);
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// entity () clientlist
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PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17);
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PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70); // void(string s) changelevel
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// 71
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// void (string s) precache_sound
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PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19);
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// void (string s) precache_model
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PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20);
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// void (entity client, string s) stuffcmd
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||||
PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21);
|
||||
// entity (vector org, float rad) findradius
|
||||
PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22);
|
||||
// void (string s) bprint
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||||
PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23);
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||||
// void (entity client, string s) sprint
|
||||
PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73); // void(...) centerprint
|
||||
// float (float yaw, float dist) walkmove
|
||||
PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74); // void(vector pos, string samp, float vol, float atten) ambientsound
|
||||
// float () droptofloor
|
||||
PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34);
|
||||
// void (float style, string value) lightstyle
|
||||
PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_model2", PF_precache_model, 75); // string(string s) precache_model2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_sound2", PF_precache_sound, 76); // string(string s) precache_sound2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_file2", PF_precache_file, 77); // string(string s) precache_file2
|
||||
// float (entity e) checkbottom
|
||||
PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40);
|
||||
// float (vector v) pointcontents
|
||||
PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78); // void(entity e) setspawnparms
|
||||
// vector (entity e, float speed) aim
|
||||
PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "hullpointcontents", PF_hullpointcontents, 93); // integer (entity ent, vector point) hullpointcontents
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxbounds", PF_getboxbounds, 94); // vector (integer hull, integer max) getboxbounds
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxhull", PF_getboxhull, 95); // integer () getboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "freeboxhull", PF_freeboxhull, 96); // void (integer hull) freeboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "rotate_bbox", PF_rotate_bbox, 97); // void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox
|
||||
// void (string s) localcmd
|
||||
PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "checkextension", PF_checkextension, 99); // float () checkextension
|
||||
// void (vector o, vector d, float color, float count) particle
|
||||
PR_AddBuiltin (&sv_pr_state, "particle", PF_particle, 48);
|
||||
// void () ChangeYaw
|
||||
PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49);
|
||||
|
||||
// void (float to, float f) WriteByte
|
||||
PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52);
|
||||
// void (float to, float f) WriteChar
|
||||
PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53);
|
||||
// void (float to, float f) WriteShort
|
||||
PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54);
|
||||
// void (float to, float f) WriteLong
|
||||
PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55);
|
||||
// void (float to, float f) WriteCoord
|
||||
PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56);
|
||||
// void (float to, float f) WriteAngle
|
||||
PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57);
|
||||
// void (float to, string s) WriteString
|
||||
PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58);
|
||||
// void (float to, entity s) WriteEntity
|
||||
PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59);
|
||||
|
||||
// void (float step) movetogoal
|
||||
PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67);
|
||||
// string (string s) precache_file
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68);
|
||||
// void (entity e) makestatic
|
||||
PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69);
|
||||
// void (string s) changelevel
|
||||
PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70);
|
||||
|
||||
// void (...) centerprint
|
||||
PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73);
|
||||
// void (vector pos, string samp, float vol, float atten) ambientsound
|
||||
PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74);
|
||||
// string (string s) precache_model2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_model2", PF_precache_model, 75);
|
||||
// string (string s) precache_sound2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_sound2", PF_precache_sound, 76);
|
||||
// string (string s) precache_file2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_file2", PF_precache_file, 77);
|
||||
// void (entity e) setspawnparms
|
||||
PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78);
|
||||
|
||||
// integer (entity ent, vector point) hullpointcontents
|
||||
PR_AddBuiltin (&sv_pr_state, "hullpointcontents", PF_hullpointcontents,
|
||||
93);
|
||||
// vector (integer hull, integer max) getboxbounds
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxbounds", PF_getboxbounds, 94);
|
||||
// integer () getboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxhull", PF_getboxhull, 95);
|
||||
// void (integer hull) freeboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "freeboxhull", PF_freeboxhull, 96);
|
||||
// void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox
|
||||
PR_AddBuiltin (&sv_pr_state, "rotate_bbox", PF_rotate_bbox, 97);
|
||||
|
||||
// float () checkextension
|
||||
PR_AddBuiltin (&sv_pr_state, "checkextension", PF_checkextension, 99);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue