[renderer] Move some functions from plugins to main lib

One step in cleaning up vid_render_funcs.
This commit is contained in:
Bill Currie 2022-03-07 13:40:04 +09:00
parent 2a87983bf4
commit 2eae2e5d74
26 changed files with 76 additions and 129 deletions

View file

@ -62,9 +62,6 @@ struct psystem_s *sw_ParticleSystem (void);
struct psystem_s *sw32_ParticleSystem (void);
void R_RunParticles (float dT);
void R_AddEfrags (mod_brush_t *, entity_t *ent);
void R_RemoveEfrags (entity_t *ent);
void R_NewMap (model_t *worldmodel, model_t **models, int num_models);
// LordHavoc: relative bmodel lighting