mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-05-31 00:30:57 +00:00
[gamecode] Clean up string_t and pointer_t
They are both gone, and pr_pointer_t is now pr_ptr_t (pointer may be a little clearer than ptr, but ptr is consistent with things like intptr, and keeps the type name short).
This commit is contained in:
parent
9348f7b89c
commit
2df64384c1
50 changed files with 338 additions and 340 deletions
|
@ -45,7 +45,7 @@ typedef struct {
|
|||
float *frametime;
|
||||
pr_uint_t *newmis;
|
||||
float *force_retouch;
|
||||
string_t *mapname;
|
||||
pr_string_t *mapname;
|
||||
float *serverflags;
|
||||
float *total_secrets;
|
||||
float *total_monsters;
|
||||
|
@ -108,8 +108,8 @@ typedef struct
|
|||
pr_int_t velocity; //vec3_t
|
||||
pr_int_t angles; //vec3_t
|
||||
pr_int_t avelocity; //vec3_t
|
||||
pr_int_t classname; //string_t
|
||||
pr_int_t model; //string_t
|
||||
pr_int_t classname; //pr_string_t
|
||||
pr_int_t model; //pr_string_t
|
||||
pr_int_t frame; //float
|
||||
pr_int_t skin; //float
|
||||
pr_int_t effects; //float
|
||||
|
@ -124,7 +124,7 @@ typedef struct
|
|||
pr_int_t health; //float
|
||||
pr_int_t frags; //float
|
||||
pr_int_t weapon; //float
|
||||
pr_int_t weaponmodel; //string_t
|
||||
pr_int_t weaponmodel; //pr_string_t
|
||||
pr_int_t weaponframe; //float
|
||||
pr_int_t currentammo; //float
|
||||
pr_int_t ammo_shells; //float
|
||||
|
@ -141,7 +141,7 @@ typedef struct
|
|||
pr_int_t impulse; //float
|
||||
pr_int_t fixangle; //float
|
||||
pr_int_t v_angle; //vec3_t
|
||||
pr_int_t netname; //string_t
|
||||
pr_int_t netname; //pr_string_t
|
||||
pr_int_t enemy; //int
|
||||
pr_int_t flags; //float
|
||||
pr_int_t colormap; //float
|
||||
|
@ -158,7 +158,7 @@ typedef struct
|
|||
pr_int_t dmg_save; //float
|
||||
pr_int_t dmg_inflictor; //int
|
||||
pr_int_t owner; //int
|
||||
pr_int_t message; //string_t
|
||||
pr_int_t message; //pr_string_t
|
||||
pr_int_t sounds; //float
|
||||
pr_int_t rotated_bbox; //int
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue