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[client] Move cshift info from viddef to viewstate
It makes much more sense for cshift state to be in viewstate because it is very much an effect rather than anything specific to a renderer.
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5 changed files with 12 additions and 12 deletions
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@ -61,6 +61,8 @@ typedef struct viewstate_s {
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int powerup_index;
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cshift_t cshifts[NUM_CSHIFTS]; // Color shifts for damage, powerups
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cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
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quat_t cshift_color;
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qboolean cshift_changed;
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// pitch drifting vars
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float idealpitch;
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