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https://git.code.sf.net/p/quake/quakeforge
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fix rogue's item code
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parent
b5a960c57b
commit
23e47863c4
1 changed files with 42 additions and 29 deletions
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@ -694,10 +694,9 @@ draw_health (view_t *view)
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cl.stats[STAT_HEALTH] <= 25);
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cl.stats[STAT_HEALTH] <= 25);
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}
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}
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static inline int
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static inline void
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draw_ammo (view_t *view)
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draw_ammo (view_t *view)
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{
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{
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int ret = 1;
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if (cl.stats[STAT_ITEMS] & IT_SHELLS)
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if (cl.stats[STAT_ITEMS] & IT_SHELLS)
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draw_pic (view, 224, 0, sb_ammo[0]);
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draw_pic (view, 224, 0, sb_ammo[0]);
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else if (cl.stats[STAT_ITEMS] & IT_NAILS)
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else if (cl.stats[STAT_ITEMS] & IT_NAILS)
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@ -706,10 +705,8 @@ draw_ammo (view_t *view)
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draw_pic (view, 224, 0, sb_ammo[2]);
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draw_pic (view, 224, 0, sb_ammo[2]);
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else if (cl.stats[STAT_ITEMS] & IT_CELLS)
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else if (cl.stats[STAT_ITEMS] & IT_CELLS)
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draw_pic (view, 224, 0, sb_ammo[3]);
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draw_pic (view, 224, 0, sb_ammo[3]);
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else
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ret = 0;
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draw_num (view, 248, 0, cl.stats[STAT_AMMO], 3, cl.stats[STAT_AMMO] <= 10);
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draw_num (view, 248, 0, cl.stats[STAT_AMMO], 3, cl.stats[STAT_AMMO] <= 10);
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return ret;
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}
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}
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static void
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static void
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@ -746,22 +743,26 @@ draw_rogue_weapons_sbar (view_t *view)
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static void
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static void
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draw_rogue_weapons_hud (view_t *view)
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draw_rogue_weapons_hud (view_t *view)
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{
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{
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int flashon, i;
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int flashon, i, j;
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qpic_t *pic;
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for (i = 0; i < 7; i++) {
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for (i = 0; i < 7; i++) {
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if (cl.stats[STAT_ITEMS] & (IT_SHOTGUN << i)) {
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if (cl.stats[STAT_ITEMS] & (IT_SHOTGUN << i)) {
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flashon = calc_flashon (cl.item_gettime[i], IT_SHOTGUN << i);
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flashon = calc_flashon (cl.item_gettime[i], IT_SHOTGUN << i);
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draw_subpic (view, 0, i * 16, sb_weapons[flashon][i], 0, 0, 24, 16);
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if (i >= 2) {
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j = i - 2;
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if (cl.stats[STAT_ACTIVEWEAPON] == (RIT_LAVA_NAILGUN << j))
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pic = rsb_weapons[j];
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else
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pic = sb_weapons[flashon][i];
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} else {
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pic = sb_weapons[flashon][i];
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}
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draw_subpic (view, 0, i * 16, pic, 0, 0, 24, 16);
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if (flashon > 1)
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if (flashon > 1)
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sb_updates = 0; // force update to remove flash
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sb_updates = 0; // force update to remove flash
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}
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}
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}
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}
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for (i = 0; i < 5; i++) {
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//if (cl.stats[STAT_ACTIVEWEAPON] == (RIT_LAVA_NAILGUN << i)) {
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if (cl.stats[STAT_ITEMS] & (RIT_LAVA_NAILGUN << i)) {
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draw_pic (view, 0, i * 16 + 112, rsb_weapons[i]);
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}
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}
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}
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}
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static void
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static void
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@ -841,21 +842,38 @@ draw_rogue_status (view_t *view)
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return;
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return;
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}
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}
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draw_armor (view);
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draw_num (view, 24, 0, cl.stats[STAT_ARMOR], 3,
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cl.stats[STAT_ARMOR] <= 25);
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if (cl.stats[STAT_ITEMS] & RIT_ARMOR3)
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draw_pic (view, 0, 0, sb_armor[2]);
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else if (cl.stats[STAT_ITEMS] & RIT_ARMOR2)
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draw_pic (view, 0, 0, sb_armor[1]);
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else if (cl.stats[STAT_ITEMS] & RIT_ARMOR1)
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draw_pic (view, 0, 0, sb_armor[0]);
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// PGM 03/02/97 - fixed so color swatch only appears in CTF modes
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// PGM 03/02/97 - fixed so color swatch only appears in CTF modes
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if (cl.maxclients != 1 && teamplay->int_val > 3 && teamplay->int_val < 7)
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if (cl.maxclients != 1 && teamplay->int_val > 3 && teamplay->int_val < 7)
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draw_rogue_face (view);
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draw_rogue_face (view);
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else
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else
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draw_face (view);
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draw_face (view);
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draw_health (view);
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draw_health (view);
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if (!draw_ammo (view)) {
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if (cl.stats[STAT_ITEMS] & RIT_LAVA_NAILS)
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if (cl.stats[STAT_ITEMS] & RIT_SHELLS)
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draw_pic (view, 224, 0, sb_ammo[0]);
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else if (cl.stats[STAT_ITEMS] & RIT_NAILS)
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draw_pic (view, 224, 0, sb_ammo[1]);
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else if (cl.stats[STAT_ITEMS] & RIT_ROCKETS)
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draw_pic (view, 224, 0, sb_ammo[2]);
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else if (cl.stats[STAT_ITEMS] & RIT_CELLS)
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draw_pic (view, 224, 0, sb_ammo[3]);
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else if (cl.stats[STAT_ITEMS] & RIT_LAVA_NAILS)
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draw_pic (view, 224, 0, rsb_ammo[0]);
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draw_pic (view, 224, 0, rsb_ammo[0]);
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else if (cl.stats[STAT_ITEMS] & RIT_PLASMA_AMMO)
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else if (cl.stats[STAT_ITEMS] & RIT_PLASMA_AMMO)
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draw_pic (view, 224, 0, rsb_ammo[1]);
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draw_pic (view, 224, 0, rsb_ammo[1]);
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else if (cl.stats[STAT_ITEMS] & RIT_MULTI_ROCKETS)
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else if (cl.stats[STAT_ITEMS] & RIT_MULTI_ROCKETS)
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draw_pic (view, 224, 0, rsb_ammo[2]);
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draw_pic (view, 224, 0, rsb_ammo[2]);
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}
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draw_num (view, 248, 0, cl.stats[STAT_AMMO], 3, cl.stats[STAT_AMMO] <= 10);
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}
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}
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static void
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static void
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@ -1488,14 +1506,9 @@ init_rogue_hud_views (void)
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hud_view->resize_y = 1;
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hud_view->resize_y = 1;
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if (vid.conheight < 284) {
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hud_armament_view = view_new (0, 48, 42, 156, grav_southeast);
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hud_armament_view = view_new (0, min (vid.conheight - 192, 48),
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66, 192, grav_southeast);
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} else {
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hud_armament_view = view_new (0, 48, 42, 236, grav_southeast);
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}
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view = view_new (0, 0, 24, 192, grav_northeast);
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view = view_new (0, 0, 24, 112, grav_northeast);
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view->draw = draw_rogue_weapons_hud;
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view->draw = draw_rogue_weapons_hud;
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view_add (hud_armament_view, view);
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view_add (hud_armament_view, view);
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