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Fix the sprite model loader for plugins.
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11 changed files with 13 additions and 5 deletions
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@ -34,6 +34,6 @@ static __attribute__ ((used)) const char rcsid[] =
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#include "mod_internal.h"
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void
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Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
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sw_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
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{
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}
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