Nuke MAX_SCOREBOARDNAME from qw.

It was different from nq's MAX_SCOREBOARDNAME, and not really necessary,
what with being able to uuse info_key_t caches.
This commit is contained in:
Bill Currie 2012-05-21 23:04:47 +09:00
parent b4ad695e16
commit 1aa2c22169
7 changed files with 40 additions and 41 deletions

View file

@ -60,16 +60,13 @@ typedef struct player_state_s {
} player_state_t;
#undef MAX_SCOREBOARDNAME
#define MAX_SCOREBOARDNAME 16
typedef struct player_info_s
{
int userid;
struct info_s *userinfo;
// scoreboard information
char name[MAX_SCOREBOARDNAME];
struct info_key_s *name;
float entertime;
int frags;
int ping;