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[vulkan] Implement mouse-picking for light entities
Currently, only light entities get drawn to the entid buffer, and the ids are simply displayed in a window for now (not very useful yet).
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parent
95b660d7fd
commit
1745d3bccc
17 changed files with 697 additions and 46 deletions
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@ -222,6 +222,7 @@ libs_video_renderer_librender_vulkan_la_SOURCES = \
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libs/video/renderer/vulkan/dsmanager.c \
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libs/video/renderer/vulkan/image.c \
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libs/video/renderer/vulkan/instance.c \
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libs/video/renderer/vulkan/mouse_pick.c \
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libs/video/renderer/vulkan/memory.c \
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libs/video/renderer/vulkan/pipeline.c \
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libs/video/renderer/vulkan/projection.c \
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@ -330,7 +331,11 @@ bsp_turbf_src = $(vkshaderpath)/bsp_turb.frag
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bsp_turbf_c = $(vkshaderpath)/bsp_turb.frag.spvc
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debug_src = $(vkshaderpath)/debug.frag
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debug_c = $(vkshaderpath)/debug.frag.spvc
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entid_src = $(vkshaderpath)/entid.frag
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entid_c = $(vkshaderpath)/entid.frag.spvc
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light_attach_h = $(vkshaderpath)/light_attach.h
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light_entid_src = $(vkshaderpath)/light_entid.vert
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light_entid_c = $(vkshaderpath)/light_entid.vert.spvc
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light_flat_src = $(vkshaderpath)/light_flat.vert
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light_flat_c = $(vkshaderpath)/light_flat.vert.spvc
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light_splatv_src = $(vkshaderpath)/light_splat.vert
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@ -437,6 +442,10 @@ $(bsp_turbf_c): $(bsp_turbf_src) $(oit_store) $(oit_h)
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$(debug_c): $(debug_src) $(lighting_h)
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$(entid_c): $(entid_src)
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$(light_entid_c): $(light_entid_src) $(lighting_h)
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$(light_flat_c): $(light_flat_src) $(lighting_h)
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$(light_splatv_c): $(light_splatv_src) $(lighting_h)
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@ -514,6 +523,8 @@ vkshader_c = \
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$(bsp_skyf_c) \
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$(bsp_turbf_c) \
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$(debug_c) \
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$(entid_c) \
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$(light_entid_c) \
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$(light_flat_c) \
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$(light_splatv_c) \
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$(light_splatf_c) \
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@ -608,7 +619,9 @@ EXTRA_DIST += \
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$(bsp_skyf_src) \
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$(bsp_turbf_src) \
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$(debug_src) \
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$(entid_src) \
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$(light_attach_h) \
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$(light_entid_src) \
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$(light_flat_src) \
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$(light_splatv_src) \
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$(light_splatf_src) \
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