mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
[qwaq] Add window control buttons
With this, windows can be resized using any of the corners or the three sides other than top (top side is move-only, otherwise moving a window without resizing would be impossible).
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parent
467115429e
commit
1479880954
3 changed files with 114 additions and 24 deletions
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@ -138,4 +138,13 @@
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return {dragPos.x - dragBase.x, dragPos.y - dragBase.y};
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}
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-move:(Point) delta
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{
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Point pos = self.pos;
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[super move:delta];
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dragBase.x += self.pos.x - pos.x;
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dragBase.y += self.pos.y - pos.y;
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return self;
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}
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@end
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@ -4,6 +4,7 @@
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#include "Object.h"
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@class Group;
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@class Button;
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#include "qwaq-draw.h"
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#include "qwaq-rect.h"
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@ -15,6 +16,15 @@
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Group *objects;
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Point point; // FIXME can't be local :(
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DrawBuffer *buf;
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Button *topDrag; // move-only
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Button *topLeftDrag;
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Button *topRightDrag;
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Button *leftDrag;
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Button *rightDrag;
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Button *bottomLeftDrag;
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Button *bottomRightDrag;
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Button *bottomDrag;
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}
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+windowWithRect: (Rect) rect;
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-setBackground: (int) ch;
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@ -6,6 +6,7 @@
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#include "qwaq-curses.h"
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#include "qwaq-group.h"
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#include "qwaq-listener.h"
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#include "qwaq-titlebar.h"
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#include "qwaq-window.h"
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#include "qwaq-view.h"
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@ -27,14 +28,41 @@
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objects = [[Group alloc] initWithContext: textContext owner: self];
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string titlestr = "drag me";
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DrawBuffer *title = [DrawBuffer buffer: {xlen, 1}];
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[title mvaddstr: {(xlen - strlen(titlestr)) / 2, 0}, titlestr];
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[self addView: [[TitleBar alloc] initWithTitle:"drag me"]];
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Button *b = [[Button alloc] initWithPos: {0, 0} releasedIcon: title
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pressedIcon: title];
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[[b onDrag] addListener: self : @selector(dragWindow:)];
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[self addView: b];
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topDrag = [[Button alloc] initWithRect: {{1, 0},
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{xlen - 2, 1}}];
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topLeftDrag = [[Button alloc] initWithRect: {{0, 0},
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{1, 1}}];
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topRightDrag = [[Button alloc] initWithRect: {{xlen - 1, 0},
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{1, 1}}];
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leftDrag = [[Button alloc] initWithRect: {{0, 1},
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{1, ylen - 2}}];
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rightDrag = [[Button alloc] initWithRect: {{xlen - 1, 1},
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{1, ylen - 2}}];
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bottomLeftDrag = [[Button alloc] initWithRect: {{0, ylen - 1},
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{1, 1}}];
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bottomRightDrag = [[Button alloc] initWithRect: {{xlen - 1, ylen - 1},
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{1, 1}}];
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bottomDrag = [[Button alloc] initWithRect: {{1, ylen - 1},
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{xlen - 2, 1}}];
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[self addView: [topDrag setGrowMode: gfGrowHiX]];
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[self addView: [topLeftDrag setGrowMode: gfGrowNone]];
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[self addView: [topRightDrag setGrowMode: gfGrowX]];
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[self addView: [leftDrag setGrowMode: gfGrowHiY]];
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[self addView: [rightDrag setGrowMode: gfGrowX | gfGrowHiY]];
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[self addView: [bottomLeftDrag setGrowMode: gfGrowY]];
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[self addView: [bottomRightDrag setGrowMode: gfGrowAll]];
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[self addView: [bottomDrag setGrowMode: gfGrowHiX | gfGrowY]];
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[[topDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[topLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[topRightDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[leftDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[rightDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[bottomLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[bottomRightDrag onDrag] addListener: self : @selector(dragWindow:)];
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[[bottomDrag onDrag] addListener: self : @selector(dragWindow:)];
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buf = [DrawBuffer buffer: {3, 3}];
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[buf mvaddstr: {0, 0}, "XOX"];
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@ -45,27 +73,56 @@
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return self;
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}
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#ifndef max
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# define max(a,b) ((a) > (b) ? (a) : (b))
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#endif
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#ifndef min
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# define min(a,b) ((a) < (b) ? (a) : (b))
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#endif
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#ifndef bound
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# define bound(a,b,c) (max(a, min(b, c)))
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#endif
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- (void) dragWindow: (Button *) sender
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{
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Point delta = [sender delta];
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Point p = {xpos + delta.x, ypos + delta.y};
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Point dp = nil;
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Point ds = nil;
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Extent bounds = [owner size];
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if (p.x < 0) {
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p.x = 0;
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if (sender == topDrag) {
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dp.x = bound (0, xpos + delta.x, bounds.width - xlen) - xpos;
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dp.y = bound (0, ypos + delta.y, bounds.height - ylen) - ypos;
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} else if (sender == topLeftDrag) {
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dp.x = bound (0, xpos + delta.x, xpos + xlen - 1) - xpos;
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dp.y = bound (0, ypos + delta.y, ypos + ylen - 1) - ypos;
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ds.x = bound (1, xlen - delta.x, bounds.width - xpos) - xlen;
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ds.y = bound (1, ylen - delta.y, bounds.width - ypos) - ylen;
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} else if (sender == topRightDrag) {
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dp.y = bound (0, ypos + delta.y, ypos + ylen - 1) - ypos;
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ds.x = bound (1, xlen + delta.x, bounds.width - xpos) - xlen;
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ds.y = bound (1, ylen - delta.y, bounds.width - ypos) - ylen;
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} else if (sender == leftDrag) {
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dp.x = bound (0, xpos + delta.x, xpos + xlen - 1) - xpos;
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ds.x = bound (1, xlen - delta.x, bounds.width - xpos) - xlen;
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} else if (sender == rightDrag) {
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ds.x = bound (1, xlen + delta.x, bounds.width - xpos) - xlen;
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} else if (sender == bottomLeftDrag) {
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dp.x = bound (0, xpos + delta.x, xpos + xlen - 1) - xpos;
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ds.x = bound (1, xlen - delta.x, bounds.width - xpos) - xlen;
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ds.y = bound (1, ylen + delta.y, bounds.width - ypos) - ylen;
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} else if (sender == bottomRightDrag) {
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ds.x = bound (1, xlen + delta.x, bounds.width - xpos) - xlen;
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ds.y = bound (1, ylen + delta.y, bounds.width - ypos) - ylen;
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} else if (sender == bottomDrag) {
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ds.y = bound (1, ylen + delta.y, bounds.width - ypos) - ylen;
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}
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if (p.x + xlen > bounds.width) {
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p.x = bounds.width - xlen;
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}
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if (p.y < 0) {
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p.y = 0;
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}
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if (p.y + ylen > bounds.height) {
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p.y = bounds.height - ylen;
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}
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xpos = p.x;
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ypos = p.y;
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move_panel (panel, p.x, p.y);
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[owner redraw];
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int save_state = state;
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state &= ~sfDrawn;
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[self move: dp];
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[self resize: {ds.x, ds.y}];
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state = save_state;
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[self redraw];
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}
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-setContext: (id<TextContext>) context
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@ -73,6 +130,17 @@
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return self;
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}
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-move: (Point) delta
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{
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int save_state = state;
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state &= ~sfDrawn;
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[super move: delta];
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move_panel (panel, xpos, ypos);
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state = save_state;
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[self redraw];
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return self;
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}
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-resize: (Extent) delta
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{
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Extent size = self.size;
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@ -126,7 +194,10 @@
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-redraw
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{
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return [owner redraw];
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if (state & sfDrawn) {
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[owner redraw];
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}
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return self;
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}
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- (void) mvprintf: (Point) pos, string fmt, ...
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