[qwaq] Add window control buttons

With this, windows can be resized using any of the corners or the three
sides other than top (top side is move-only, otherwise moving a window
without resizing would be impossible).
This commit is contained in:
Bill Currie 2020-03-23 22:10:03 +09:00
parent 467115429e
commit 1479880954
3 changed files with 114 additions and 24 deletions

View file

@ -138,4 +138,13 @@
return {dragPos.x - dragBase.x, dragPos.y - dragBase.y};
}
-move:(Point) delta
{
Point pos = self.pos;
[super move:delta];
dragBase.x += self.pos.x - pos.x;
dragBase.y += self.pos.y - pos.y;
return self;
}
@end

View file

@ -4,6 +4,7 @@
#include "Object.h"
@class Group;
@class Button;
#include "qwaq-draw.h"
#include "qwaq-rect.h"
@ -15,6 +16,15 @@
Group *objects;
Point point; // FIXME can't be local :(
DrawBuffer *buf;
Button *topDrag; // move-only
Button *topLeftDrag;
Button *topRightDrag;
Button *leftDrag;
Button *rightDrag;
Button *bottomLeftDrag;
Button *bottomRightDrag;
Button *bottomDrag;
}
+windowWithRect: (Rect) rect;
-setBackground: (int) ch;

View file

@ -6,6 +6,7 @@
#include "qwaq-curses.h"
#include "qwaq-group.h"
#include "qwaq-listener.h"
#include "qwaq-titlebar.h"
#include "qwaq-window.h"
#include "qwaq-view.h"
@ -27,14 +28,41 @@
objects = [[Group alloc] initWithContext: textContext owner: self];
string titlestr = "drag me";
DrawBuffer *title = [DrawBuffer buffer: {xlen, 1}];
[title mvaddstr: {(xlen - strlen(titlestr)) / 2, 0}, titlestr];
[self addView: [[TitleBar alloc] initWithTitle:"drag me"]];
Button *b = [[Button alloc] initWithPos: {0, 0} releasedIcon: title
pressedIcon: title];
[[b onDrag] addListener: self : @selector(dragWindow:)];
[self addView: b];
topDrag = [[Button alloc] initWithRect: {{1, 0},
{xlen - 2, 1}}];
topLeftDrag = [[Button alloc] initWithRect: {{0, 0},
{1, 1}}];
topRightDrag = [[Button alloc] initWithRect: {{xlen - 1, 0},
{1, 1}}];
leftDrag = [[Button alloc] initWithRect: {{0, 1},
{1, ylen - 2}}];
rightDrag = [[Button alloc] initWithRect: {{xlen - 1, 1},
{1, ylen - 2}}];
bottomLeftDrag = [[Button alloc] initWithRect: {{0, ylen - 1},
{1, 1}}];
bottomRightDrag = [[Button alloc] initWithRect: {{xlen - 1, ylen - 1},
{1, 1}}];
bottomDrag = [[Button alloc] initWithRect: {{1, ylen - 1},
{xlen - 2, 1}}];
[self addView: [topDrag setGrowMode: gfGrowHiX]];
[self addView: [topLeftDrag setGrowMode: gfGrowNone]];
[self addView: [topRightDrag setGrowMode: gfGrowX]];
[self addView: [leftDrag setGrowMode: gfGrowHiY]];
[self addView: [rightDrag setGrowMode: gfGrowX | gfGrowHiY]];
[self addView: [bottomLeftDrag setGrowMode: gfGrowY]];
[self addView: [bottomRightDrag setGrowMode: gfGrowAll]];
[self addView: [bottomDrag setGrowMode: gfGrowHiX | gfGrowY]];
[[topDrag onDrag] addListener: self : @selector(dragWindow:)];
[[topLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
[[topRightDrag onDrag] addListener: self : @selector(dragWindow:)];
[[leftDrag onDrag] addListener: self : @selector(dragWindow:)];
[[rightDrag onDrag] addListener: self : @selector(dragWindow:)];
[[bottomLeftDrag onDrag] addListener: self : @selector(dragWindow:)];
[[bottomRightDrag onDrag] addListener: self : @selector(dragWindow:)];
[[bottomDrag onDrag] addListener: self : @selector(dragWindow:)];
buf = [DrawBuffer buffer: {3, 3}];
[buf mvaddstr: {0, 0}, "XOX"];
@ -45,27 +73,56 @@
return self;
}
#ifndef max
# define max(a,b) ((a) > (b) ? (a) : (b))
#endif
#ifndef min
# define min(a,b) ((a) < (b) ? (a) : (b))
#endif
#ifndef bound
# define bound(a,b,c) (max(a, min(b, c)))
#endif
- (void) dragWindow: (Button *) sender
{
Point delta = [sender delta];
Point p = {xpos + delta.x, ypos + delta.y};
Point dp = nil;
Point ds = nil;
Extent bounds = [owner size];
if (p.x < 0) {
p.x = 0;
if (sender == topDrag) {
dp.x = bound (0, xpos + delta.x, bounds.width - xlen) - xpos;
dp.y = bound (0, ypos + delta.y, bounds.height - ylen) - ypos;
} else if (sender == topLeftDrag) {
dp.x = bound (0, xpos + delta.x, xpos + xlen - 1) - xpos;
dp.y = bound (0, ypos + delta.y, ypos + ylen - 1) - ypos;
ds.x = bound (1, xlen - delta.x, bounds.width - xpos) - xlen;
ds.y = bound (1, ylen - delta.y, bounds.width - ypos) - ylen;
} else if (sender == topRightDrag) {
dp.y = bound (0, ypos + delta.y, ypos + ylen - 1) - ypos;
ds.x = bound (1, xlen + delta.x, bounds.width - xpos) - xlen;
ds.y = bound (1, ylen - delta.y, bounds.width - ypos) - ylen;
} else if (sender == leftDrag) {
dp.x = bound (0, xpos + delta.x, xpos + xlen - 1) - xpos;
ds.x = bound (1, xlen - delta.x, bounds.width - xpos) - xlen;
} else if (sender == rightDrag) {
ds.x = bound (1, xlen + delta.x, bounds.width - xpos) - xlen;
} else if (sender == bottomLeftDrag) {
dp.x = bound (0, xpos + delta.x, xpos + xlen - 1) - xpos;
ds.x = bound (1, xlen - delta.x, bounds.width - xpos) - xlen;
ds.y = bound (1, ylen + delta.y, bounds.width - ypos) - ylen;
} else if (sender == bottomRightDrag) {
ds.x = bound (1, xlen + delta.x, bounds.width - xpos) - xlen;
ds.y = bound (1, ylen + delta.y, bounds.width - ypos) - ylen;
} else if (sender == bottomDrag) {
ds.y = bound (1, ylen + delta.y, bounds.width - ypos) - ylen;
}
if (p.x + xlen > bounds.width) {
p.x = bounds.width - xlen;
}
if (p.y < 0) {
p.y = 0;
}
if (p.y + ylen > bounds.height) {
p.y = bounds.height - ylen;
}
xpos = p.x;
ypos = p.y;
move_panel (panel, p.x, p.y);
[owner redraw];
int save_state = state;
state &= ~sfDrawn;
[self move: dp];
[self resize: {ds.x, ds.y}];
state = save_state;
[self redraw];
}
-setContext: (id<TextContext>) context
@ -73,6 +130,17 @@
return self;
}
-move: (Point) delta
{
int save_state = state;
state &= ~sfDrawn;
[super move: delta];
move_panel (panel, xpos, ypos);
state = save_state;
[self redraw];
return self;
}
-resize: (Extent) delta
{
Extent size = self.size;
@ -126,7 +194,10 @@
-redraw
{
return [owner redraw];
if (state & sfDrawn) {
[owner redraw];
}
return self;
}
- (void) mvprintf: (Point) pos, string fmt, ...