use the script api for parsing ent data and savegames

This is an imperfect revision of history.
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Bill Currie 2004-11-12 02:39:00 +00:00 committed by Jeff Teunissen
parent 53f4d13f43
commit 0e324d1851
3 changed files with 150 additions and 121 deletions

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@ -1203,6 +1203,7 @@ struct progs_s {
int pr_edict_size; ///< in bytes
int pr_edictareasize; ///< for bounds checking, starts at 0
func_t edict_parse;
int pr_argc;