replace all VectorSubtract (vec3_origin, ... and

VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
This commit is contained in:
Bill Currie 2003-09-03 22:17:04 +00:00
parent 231a1bfb56
commit 0a8867fde9
13 changed files with 47 additions and 47 deletions

View file

@ -974,7 +974,7 @@ CL_SetSolidEntities (void)
packet_entities_t *pak;
pmove.physents[0].model = cl.worldmodel;
VectorCopy (vec3_origin, pmove.physents[0].origin);
VectorZero (pmove.physents[0].origin);
pmove.physents[0].info = 0;
pmove.numphysent = 1;