mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
[vulkan] Add entity labels to command queues
Brush models looked a little too tricky due to the very different style of command queue, so that's left for now, but alias, iqm and sprite entities are now labeled. The labels are made up of the lower 5 hex digits of the entity address, the position, and colored by the normalized position vector. Not sure that's the best choice as it does mean the color changes as the entity moves, and can be quite subtle between nearby entities, but it still helps identify the entities in the command buffer. And, as I suspected, I've got multiple draw calls for the one ogre. Now to find out why.
This commit is contained in:
parent
18af340160
commit
08c8b8d51b
5 changed files with 42 additions and 9 deletions
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@ -81,4 +81,8 @@ VkSampler Vulkan_CreateSampler (struct vulkan_ctx_s *ctx, const char *name);
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VkDescriptorSetLayout Vulkan_CreateDescriptorSetLayout(struct vulkan_ctx_s*ctx,
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VkDescriptorSetLayout Vulkan_CreateDescriptorSetLayout(struct vulkan_ctx_s*ctx,
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const char *name);
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const char *name);
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struct entity_s;
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void Vulkan_BeginEntityLabel (struct vulkan_ctx_s *ctx, VkCommandBuffer cmd,
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struct entity_s *ent);
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#endif // __QF_Vulkan_vid_h
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#endif // __QF_Vulkan_vid_h
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@ -76,7 +76,7 @@ static void
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emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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qfv_alias_skin_t *skin,
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qfv_alias_skin_t *skin,
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uint32_t numPC, qfv_push_constants_t *constants,
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uint32_t numPC, qfv_push_constants_t *constants,
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aliashdr_t *hdr, qfv_renderframe_t *rFrame)
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aliashdr_t *hdr, qfv_renderframe_t *rFrame, entity_t *ent)
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{
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{
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vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
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vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
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qfv_device_t *device = ctx->device;
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qfv_device_t *device = ctx->device;
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@ -97,6 +97,8 @@ emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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};
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};
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int bindingCount = skin ? 3 : 2;
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int bindingCount = skin ? 3 : 2;
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Vulkan_BeginEntityLabel (ctx, cmd, ent);
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dfunc->vkCmdBindVertexBuffers (cmd, 0, bindingCount, buffers, offsets);
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dfunc->vkCmdBindVertexBuffers (cmd, 0, bindingCount, buffers, offsets);
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dfunc->vkCmdBindIndexBuffer (cmd, mesh->index_buffer, 0,
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dfunc->vkCmdBindIndexBuffer (cmd, mesh->index_buffer, 0,
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VK_INDEX_TYPE_UINT32);
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VK_INDEX_TYPE_UINT32);
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@ -109,6 +111,8 @@ emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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actx->layout, 1, 1, sets, 0, 0);
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actx->layout, 1, 1, sets, 0, 0);
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}
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}
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dfunc->vkCmdDrawIndexed (cmd, 3 * hdr->mdl.numtris, 1, 0, 0, 0);
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dfunc->vkCmdDrawIndexed (cmd, 3 * hdr->mdl.numtris, 1, 0, 0, 0);
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QFV_CmdEndLabel (device, cmd);
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}
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}
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void
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void
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@ -164,10 +168,10 @@ Vulkan_DrawAlias (entity_t *ent, qfv_renderframe_t *rFrame)
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emit_commands (aframe->cmdSet.a[QFV_aliasDepth],
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emit_commands (aframe->cmdSet.a[QFV_aliasDepth],
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ent->animation.pose1, ent->animation.pose2,
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ent->animation.pose1, ent->animation.pose2,
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0, 2, push_constants, hdr, rFrame);
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0, 2, push_constants, hdr, rFrame, ent);
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emit_commands (aframe->cmdSet.a[QFV_aliasGBuffer],
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emit_commands (aframe->cmdSet.a[QFV_aliasGBuffer],
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ent->animation.pose1, ent->animation.pose2,
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ent->animation.pose1, ent->animation.pose2,
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skin, 6, push_constants, hdr, rFrame);
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skin, 6, push_constants, hdr, rFrame, ent);
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}
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}
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static void
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static void
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@ -76,7 +76,7 @@ static void
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emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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qfv_iqm_skin_t *skins,
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qfv_iqm_skin_t *skins,
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uint32_t numPC, qfv_push_constants_t *constants,
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uint32_t numPC, qfv_push_constants_t *constants,
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iqm_t *iqm, qfv_renderframe_t *rFrame)
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iqm_t *iqm, qfv_renderframe_t *rFrame, entity_t *ent)
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{
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{
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vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
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vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
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qfv_device_t *device = ctx->device;
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qfv_device_t *device = ctx->device;
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@ -92,6 +92,8 @@ emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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};
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};
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int bindingCount = 2;//skins ? 2 : 1;
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int bindingCount = 2;//skins ? 2 : 1;
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Vulkan_BeginEntityLabel (ctx, cmd, ent);
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dfunc->vkCmdBindVertexBuffers (cmd, 0, bindingCount, buffers, offsets);
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dfunc->vkCmdBindVertexBuffers (cmd, 0, bindingCount, buffers, offsets);
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dfunc->vkCmdBindIndexBuffer (cmd, mesh->index_buffer, 0,
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dfunc->vkCmdBindIndexBuffer (cmd, mesh->index_buffer, 0,
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VK_INDEX_TYPE_UINT16);
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VK_INDEX_TYPE_UINT16);
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@ -116,6 +118,8 @@ emit_commands (VkCommandBuffer cmd, int pose1, int pose2,
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dfunc->vkCmdDrawIndexed (cmd, 3 * iqm->meshes[i].num_triangles, 1,
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dfunc->vkCmdDrawIndexed (cmd, 3 * iqm->meshes[i].num_triangles, 1,
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3 * iqm->meshes[i].first_triangle, 0, 0);
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3 * iqm->meshes[i].first_triangle, 0, 0);
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}
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}
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QFV_CmdEndLabel (device, cmd);
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}
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}
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void
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void
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@ -160,10 +164,10 @@ Vulkan_DrawIQM (entity_t *ent, qfv_renderframe_t *rFrame)
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emit_commands (aframe->cmdSet.a[QFV_iqmDepth],
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emit_commands (aframe->cmdSet.a[QFV_iqmDepth],
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ent->animation.pose1, ent->animation.pose2,
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ent->animation.pose1, ent->animation.pose2,
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0, 2, push_constants, iqm, rFrame);
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0, 2, push_constants, iqm, rFrame, ent);
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emit_commands (aframe->cmdSet.a[QFV_iqmGBuffer],
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emit_commands (aframe->cmdSet.a[QFV_iqmGBuffer],
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ent->animation.pose1, ent->animation.pose2,
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ent->animation.pose1, ent->animation.pose2,
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skins, 6, push_constants, iqm, rFrame);
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skins, 6, push_constants, iqm, rFrame, ent);
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}
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}
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static void
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static void
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@ -82,13 +82,15 @@ static QFV_Subpass subpass_map[] = {
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static void
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static void
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emit_commands (VkCommandBuffer cmd, qfv_sprite_t *sprite,
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emit_commands (VkCommandBuffer cmd, qfv_sprite_t *sprite,
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int numPC, qfv_push_constants_t *constants,
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int numPC, qfv_push_constants_t *constants,
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qfv_renderframe_t *rFrame)
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qfv_renderframe_t *rFrame, entity_t *ent)
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{
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{
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vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
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vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
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qfv_device_t *device = ctx->device;
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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qfv_devfuncs_t *dfunc = device->funcs;
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spritectx_t *sctx = ctx->sprite_context;
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spritectx_t *sctx = ctx->sprite_context;
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Vulkan_BeginEntityLabel (ctx, cmd, ent);
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QFV_PushConstants (device, cmd, sctx->layout, numPC, constants);
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QFV_PushConstants (device, cmd, sctx->layout, numPC, constants);
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VkDescriptorSet sets[] = {
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VkDescriptorSet sets[] = {
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sprite->descriptors,
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sprite->descriptors,
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@ -96,6 +98,8 @@ emit_commands (VkCommandBuffer cmd, qfv_sprite_t *sprite,
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dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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sctx->layout, 1, 1, sets, 0, 0);
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sctx->layout, 1, 1, sets, 0, 0);
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dfunc->vkCmdDraw (cmd, 4, 1, 0, 0);
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dfunc->vkCmdDraw (cmd, 4, 1, 0, 0);
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QFV_CmdEndLabel (device, cmd);
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}
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}
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void
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void
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@ -126,10 +130,10 @@ Vulkan_DrawSprite (entity_t *ent, qfv_renderframe_t *rFrame)
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emit_commands (sframe->cmdSet.a[QFV_spriteDepth],
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emit_commands (sframe->cmdSet.a[QFV_spriteDepth],
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(qfv_sprite_t *) ((byte *) sprite + sprite->data),
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(qfv_sprite_t *) ((byte *) sprite + sprite->data),
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2, push_constants, rFrame);
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2, push_constants, rFrame, ent);
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emit_commands (sframe->cmdSet.a[QFV_spriteGBuffer],
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emit_commands (sframe->cmdSet.a[QFV_spriteGBuffer],
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(qfv_sprite_t *) ((byte *) sprite + sprite->data),
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(qfv_sprite_t *) ((byte *) sprite + sprite->data),
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2, push_constants, rFrame);
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2, push_constants, rFrame, ent);
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}
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}
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static void
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static void
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@ -49,6 +49,8 @@
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#include "QF/quakefs.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/va.h"
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#include "QF/simd/vec4f.h"
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#include "QF/scene/entity.h"
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#include "QF/Vulkan/qf_matrices.h"
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#include "QF/Vulkan/qf_matrices.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/barrier.h"
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#include "QF/Vulkan/barrier.h"
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@ -799,3 +801,18 @@ Vulkan_DestroyFrames (vulkan_ctx_t *ctx)
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DARRAY_CLEAR (&ctx->frames);
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DARRAY_CLEAR (&ctx->frames);
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}
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}
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void
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Vulkan_BeginEntityLabel (vulkan_ctx_t *ctx, VkCommandBuffer cmd,
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entity_t *ent)
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{
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qfv_device_t *device = ctx->device;
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int entaddr = (intptr_t) ent & 0xfffff;
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vec4f_t pos = Transform_GetWorldPosition (ent->transform);
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vec4f_t dir = normalf (pos - (vec4f_t) { 0, 0, 0, 1 });
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vec4f_t color = 0.5 * dir + (vec4f_t) {0.5, 0.5, 0.5, 1 };
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QFV_CmdBeginLabel (device, cmd,
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va (ctx->va_ctx, "ent %05x [%g, %g, %g]", entaddr,
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VectorExpand (pos)), color);
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}
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