quakeforge/include/client/entities.h

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/*
entities.h
Entity management
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2012/6/28
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __client_entities_h
#define __client_entities_h
#include "QF/qtypes.h"
// entity_state_t is the information conveyed from the server
// in an update message
typedef struct entity_state_s {
int number; // edict index
unsigned flags; // nolerp, etc
vec3_t origin;
vec3_t angles;
unsigned short modelindex;
unsigned short frame;
int effects;
byte colormap;
byte skinnum;
// QSG 2
byte alpha;
byte scale;
byte glow_size;
byte glow_color;
byte colormod;
} entity_state_t;
typedef struct {
entity_state_t * const baseline;
entity_state_t * const * const frame;
const int num_frames;
const int num_entities;
} entstates_t;
extern entstates_t nq_entstates;
extern entstates_t qw_entstates;
extern vec3_t ent_colormod[256];
#endif//__client_entities_h