quakeforge/tools/Forge/Bundles/MapEdit/ZScrollView.h

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#ifndef ZScrollView_h
#define ZScrollView_h
#include <AppKit/AppKit.h>
@interface ZScrollView: NSScrollView
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{
id button1;
}
- (id) initWithFrame: (NSRect)frameRect
button1: b1;
- (id) tile;
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@end
#endif // ZScrollView_h